Do not create Graphics canvas element if the bounds width or height are 0
Improvements for displayObject.transform.matrix
Better emulate Flash transform behavior
Begin work on DOM renderer
Add Timer
Add TimerEvent
Silence keyLocation warning
Fix floodFill
Switch to updated howler.js
Toggle canvas smoothing for Bitmap, default BitmapData to no smoothing
Add loader.unload(), stage.invalidate(), FocusEvent and event.toString(); some cleanup
Minor type changes, cleanup
DOM render improvements
Fixes
DOM render improvement
Add mouse/touch support to DOM path, and fix positioning
Only render DOM graphics objects when dirty and disable selection
Fix for 0 width/height tiles in drawTiles, and compile fixes
Fix to bitmapData.rect
Merge branch 'master' of https://github.com/openfl/openfl-html5