-> Package path correction.
-> Rework of the logguer.
-> (update) HexCoordinate duplication.
-> (fix) hexShader
-> (W.I.P) Editor GUI - Stable.
--> (Add - WIP) Properties Files + JSONLoader + PropertiesLoader to load global data and avoid folder scanning.
--> (Add) Weel Model to be used as PlayerCore.
--> (Update) BattleTrainingSystem is enabled and load the core at start (WIP - unstable)
--> (Update) refactoring of the Assets Folder. (path change)
--> (Update) refactoring of all axternal data loading to avoid the folder scanning. (folder scanning break the game when build)
--> (Update) RenderComponent can be set as "not visible" the object won't be removed from the memory but will be from the renderer, by default all object the component is set to true.
--> (Fix) refactoring for the jdk7.
--> (Fix) Shader issue on some object.
--> (Rework) Debug shape. (issue) shader have to be fixed - poor performance.
-> (Fix) transparency issue when moving tile up or down.
-> (W.I.P) Editor GUI - Stable.
--> (update) card loader now work when the project is build. (saving only work with source)
--> (update) CarType enum no longuer used/removed, replaced by RenderType enum.
--> (update) Editor widget Icon file path have been changed to follow the new loading system.
--> (update) card file no longuer got the CardType value it is generated internaly.