Master Server is working.
When the user create a game, it registers it in the master server.
The new game appear well in the servers list
For now, It only works with one game.
The user can now click and join a server from the displayed server's list.
There's still a bug on the second call of RegisterHost() method.
simulation + animation
Merge remote-tracking branch 'origin/Mathieu' into Fred

Conflicts:
	StratBrawl_source/Assets/Scenes/game_test.unity
	StratBrawl_source/Library/CurrentLayout.dwlt
	StratBrawl_source/Library/InspectorExpandedItems.asset
	StratBrawl_source/Library/ScriptAssemblies/Assembly-CSharp-Editor.dll.mdb
	StratBrawl_source/Library/ScriptAssemblies/Assembly-CSharp.dll
	StratBrawl_source/Library/ScriptAssemblies/Assembly-CSharp.dll.mdb
	StratBrawl_source/Library/assetDatabase3
	StratBrawl_source/Library/expandedItems
	StratBrawl_source/Library/guidmapper
	StratBrawl_source/Library/metadata/18/18410fe1155676842b60a2ec5c6f57a3
	StratBrawl_source/Library/metadata/40/40b8058d7ba615141baabd9ee79e4282
	StratBrawl_source/Library/metadata/8f/8fc654023162a974eb4e44aa5a01a372
	StratBrawl_source/Library/metadata/93/93a6dd24433069741b633676deebd3f5
	StratBrawl_source/Library/metadata/96/967550735ec0f84419d49669941fe4af
	StratBrawl_source/Library/metadata/9a/9a1fc767a03f79a4a8c7a6228c6b09e4
	StratBrawl_source/Library/metadata/d7/d75baa2d875677a4ba29ed96011ce3c2
	StratBrawl_source/Library/metadata/f2/f25aa5b10a284d54a8e946bb92b84950
	StratBrawl_source/StratBrawl_source-csharp.sln
	StratBrawl_source/StratBrawl_source.sln
	StratBrawl_source/StratBrawl_source.userprefs
Merge remote-tracking branch 'origin/Mathieu' into Fred

Conflicts:
	StratBrawl_source/Assets/Scripts/SC_structs.cs
Actions fonctionnent mieux (move, suppression d'une action), tackle visuel encore a améliorer
correct simulation and animation
Merge branch 'Fred'

Conflicts:
	StratBrawl_source/Library/CurrentLayout.dwlt
	StratBrawl_source/Library/ScriptAssemblies/Assembly-CSharp-Editor.dll.mdb
	StratBrawl_source/Library/ScriptAssemblies/Assembly-CSharp.dll
	StratBrawl_source/Library/ScriptAssemblies/Assembly-CSharp.dll.mdb
	StratBrawl_source/Library/assetDatabase3
	StratBrawl_source/Library/expandedItems
	StratBrawl_source/Library/metadata/49/49f3a6f77176f334f9c12822f839e494
	StratBrawl_source/Library/metadata/8f/8fc654023162a974eb4e44aa5a01a372
	StratBrawl_source/Library/metadata/93/93a6dd24433069741b633676deebd3f5
	StratBrawl_source/Library/metadata/9a/9a1fc767a03f79a4a8c7a6228c6b09e4
	StratBrawl_source/Library/metadata/bd/bd6d0bd942da50c45b12dea2b6128ca8
	StratBrawl_source/StratBrawl_source.userprefs
The scene menu is now working.
Merge remote-tracking branch 'origin/Maxime'

Conflicts:
	StratBrawl_source/Assembly-CSharp-Editor-vs.csproj
	StratBrawl_source/Assembly-CSharp-Editor.csproj
	StratBrawl_source/Assembly-CSharp-vs.csproj
	StratBrawl_source/Assembly-CSharp.csproj
	StratBrawl_source/Library/CurrentLayout.dwlt
	StratBrawl_source/Library/EditorUserBuildSettings.asset
	StratBrawl_source/Library/ScriptAssemblies/Assembly-CSharp-Editor.dll.mdb
	StratBrawl_source/Library/ScriptAssemblies/Assembly-CSharp.dll
	StratBrawl_source/Library/ScriptAssemblies/Assembly-CSharp.dll.mdb
	StratBrawl_source/Library/assetDatabase3
	StratBrawl_source/Library/expandedItems
	StratBrawl_source/Library/guidmapper
	StratBrawl_source/Library/metadata/0c/0c3f1ad6a8e8ae94e94b073ef3a0dbfe
	StratBrawl_source/Library/metadata/80/80a3616ca19596e4da0f10f14d241e9f
	StratBrawl_source/Library/metadata/a1/a123235d816dcf642ba013b73eb51345
	StratBrawl_source/Library/metadata/f5/f5f67c52d1564df4a8936ccd202a3bd8
	StratBrawl_source/ProjectSettings/EditorBuildSettings.asset
	StratBrawl_source/StratBrawl_source-csharp.sln
	StratBrawl_source/StratBrawl_source.sln
	StratBrawl_source/StratBrawl_source.userprefs