Starting on improving the keyboard/gamepad experience in the Q3 UI
Page switching on player model menu
Better player menu handling
Fix Confirm dialog (and thus Exit and Defaults screens)
Nav for CD key dialog
Variable naming consistency
List menus can now be navigable or not. (Default not.)
Make the demos list navigable
Demo screen nav
Pulse highlighted items in lists
Mods screen nav
Only pulse if the highlight is over the selected item
Player level select menu nav
Player skirmish select nav
Start server screen part 1
Fix spincontrol keyboard control
Start server screen nav
Ignore null types when navigating
Fix radiobutton keyboard handling
Fix specify nav