FULLPIPE: Implement ModalSaveGame::processMouse()
FULLPIPE: Implement ModalSaveGame::handleMessage()
FULLPIPE: Implement ModalSaveGame::update()
FULLPIPE: Implement ModalSaveGame::saveload()
FULLPIPE: Implement ModalSaveGame::getFileInfo() and stubbed saveload support
FULLPIPE: Implement MctlCompound::removeObject()
FULLPIPE: Implement MctlCompound::replaceNodeX()
FULLPIPE: Implement MovGraphLink::~MovGraphLink()
FULLPIPE: Implement Movement::~Movement()
FULLPIPE: Implement Scene::~Scene()
FULLPIPE: Implement Scene::stopAllSounds()
FULLPIPE: Removed couple of PtrList usages for code clarity
FULLPIPE: ditto for Scene::_messageQueueList
FULLPIPE: Remove unused class variable
FULLPIPE: Remove PtrList usage in gfx.cpp
FULLPIPE: Removed PtrList usage in statics.cpp
FULLPIPE: Remove now unused PtrList
FULLPIPE: Implement Statics::init()
FULLPIPE: Implement StaticANIObject::~StaticANIObject()
FULLPIPE: Implement FullpipeEngine::stopAllSounds()