Players now get the "blur" shader applied when they're drunk. Created a new blurPhosphor shader designed for being really drunk, but it is currently impossible to add new shaders outside of the vanilla shaders folder. blurPhosphor is currently unused. Shaders can't be changed while drunk.
Squid now only spawn in the ocean, and bass now spawn in lakes. Updated bass pathfinding to better avoid players. Now it's very difficult to get ahold of a fish anyway other than by catching it with a fishing rod, as they swim away from players properly