Initial Commit. Adding code done before May 10th.
Fixing Collision
Fixed Enemy and Player collision wonkiness (WOOHOO!!)
Collision not performing perfectly - fixing
Fixed entity/player collision.  Updated all animation to use keyframe dt values. (Mainly what was causing the wonkiness in collision).
Thought I fixed collision issues, they're back!
Implemented Joe's enemy sprite sheet.
AddingnewSpriteSheet
Added additional files
Fixed many issues, added attack reaction/controls and walk to run cycle.
Added shin kick and control placeholder for front kick. Fixed animation for kick
Added Front Kick and Hook animations and functionality.  Enemies push each other when kicked. Refactored player attack logic.
"Minor fixes and tweaks"
Split source files into more manageable chunks - created AI file for processing AI
Re-arranged and reststructed code to be more friendly for editing.
Implemented Joes animation.
Tweaked Punching - fixed bounding boxes for new player sprites.
Added AI - Dodging, chasing down player - fighting stance.
Adding assets to repo.
Added camera, kick animations
Modified directories, and added camera library.