WallpaperCropper: include wallpapers from themes!

Theme all the things!!!!!!!!!

Change-Id: Ie9d5d4dfe6533442188e38fa0b11742368246e37
Signed-off-by: Roman Birg <roman@cyngn.com>
Fix PackageManagerService WTF in systemReady()

This resolves the following error:
F/SystemServer(31979): BOOT FAILURE making Package Manager Service ready
F/SystemServer(31979): java.lang.SecurityException: Unable to find app for caller android.app.ActivityThread$ApplicationThread@42171630 (pid=31979) when registering receiver android.app.LoadedApk$ReceiverDispatcher$InnerReceiver@420d1130
F/SystemServer(31979):  at com.android.server.am.ActivityManagerService.registerReceiver(ActivityManagerService.java:13157)
F/SystemServer(31979):  at android.app.ContextImpl.registerReceiverInternal(ContextImpl.java:1506)
F/SystemServer(31979):  at android.app.ContextImpl.registerReceiverAsUser(ContextImpl.java:1481)
F/SystemServer(31979):  at com.android.internal.content.PackageMonitor.register(PackageMonitor.java:84)
F/SystemServer(31979):  at com.android.server.pm.UserManagerService.systemReady(UserManagerService.java:237)
F/SystemServer(31979):  at com.android.server.pm.PackageManagerService.systemReady(PackageManagerService.java:11305)
F/SystemServer(31979):  at com.android.server.ServerThread.initAndLoop(SystemServer.java:1022)
F/SystemServer(31979):  at com.android.server.SystemServer.main(SystemServer.java:1372)
F/SystemServer(31979):  at java.lang.reflect.Method.invokeNative(Native Method)
F/SystemServer(31979):  at java.lang.reflect.Method.invoke(Method.java:515)
F/SystemServer(31979):  at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:795)
F/SystemServer(31979):  at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:611)
F/SystemServer(31979):  at dalvik.system.NativeStart.main(Native Method)

TODO: Revisit this in the future when Google updates AOSP for multiple
system contexts.

Change-Id: I74be7a7a3ba1ede55a8ccae7c86e7650b27f435e
PackageManager: Fix logic around upgrading text display

* This code has all threads writing into the integer keeping track of
  the number of packages at once.
* Make this integer an atomic one, preventing all threads from racing
  when updating it.

Change-Id: I727306f8ab20edb7ec2a955ca20e6de0146c7737
Themes: Theme immersive mode cling.

Change-Id: I5521b93f69e859c40cfd62eb4a367562200074e9
base: don't show global actions if shutdown sequence was started

Change-Id: Icd77aa7529faf438dcc80e45434826465a11aab8
Signed-off-by: Jorge Ruesga <jorge@ruesga.com>
Theme IME switcher alert dialog

Change-Id: I5344e9ddbacb1520080532d9cc1a7a5f5428e131
Signed-off-by: Dirk Rettschlag <dirk.rettschlag@gmail.com>
Fix Location Toggle

When Device only/Off is chosen it will continue to cycle through whatever was previously selected. Also doesn't let you turn off location. Lets fix that.

Change-Id: I97a021df62f584873d675668796437dea54c2d75
Themes: Use INSTALL_LOCATION_INTERNAL_ONLY for legacy icon packs

If an icon pack is currently applied and is installed using forward
locking, the system will crash when the pack is updated.  Several
applications can have the pack attached to their resources and this
causes the system to crash because it cannot unmount the asec container
to finish the post install process.  Installing these packs to internal
storage without forward locking alleviates this issue.

This is done with theme packs as well, including legacy themes.

Change-Id: I155fc0bd671f3f9baaf2565d1c4d654a0a5348dc
Fixed VM memory leak in AudioSystem JNI interface

The function android_media_AudioSystem_error_callback from AudioSystem
JNI interface is using FindClass function but does not delete the
reference created by VM in this function.
By doing this call, VM will add a local reference in IndirectRefTable
and it's the caller's job to delete this reference.
By not doing this, everytime this callback is called, a new reference is
added and never deleted.
The effect is crashing the VM running system_server:

E/dalvikvm( 3071): JNI ERROR (app bug): local reference table overflow (max=512)
W/dalvikvm( 3071): JNI local reference table (0x732da288) dump:
W/dalvikvm( 3071):   Last 10 entries (of 512):
W/dalvikvm( 3071):       511: 0x42a90008 java.lang.Class<android.os.Parcel>
W/dalvikvm( 3071):       510: 0x4381fd90 android.view.KeyEvent
W/dalvikvm( 3071):       509: 0x439b9808 android.view.KeyEvent
W/dalvikvm( 3071):       508: 0x42d2fe18 java.lang.Class<com.android.server.input.InputManagerService>
W/dalvikvm( 3071):       507: 0x42ad4298 java.lang.Class<android.media.AudioSystem>
W/dalvikvm( 3071):       506: 0x42ad4298 java.lang.Class<android.media.AudioSystem>
W/dalvikvm( 3071):       505: 0x42ad4298 java.lang.Class<android.media.AudioSystem>
W/dalvikvm( 3071):       504: 0x42ad4298 java.lang.Class<android.media.AudioSystem>
W/dalvikvm( 3071):       503: 0x42ad4298 java.lang.Class<android.media.AudioSystem>
W/dalvikvm( 3071):       502: 0x42ad4298 java.lang.Class<android.media.AudioSystem>
W/dalvikvm( 3071):   Summary:
W/dalvikvm( 3071):       510 of java.lang.Class (3 unique instances)
W/dalvikvm( 3071):         2 of android.view.KeyEvent (2 unique instances)
E/dalvikvm( 3071): Failed adding to JNI local ref table (has 512 entries)
...
E/dalvikvm( 3071): VM aborting

In this case, PID 3071 is system server.

Change-Id: I0c113eb72256984854d59a3ccef11a8d23f96e79
Signed-off-by: Robert Chiras <robert.chiras@intel.com>
Fixing parcel leaks to avoid virtual memory leak

Client has to call recycle() on parcel object after its usage
otherwise native layer of binder won't clear the resources of
parcel which were allocated for IPC

Change-Id: Ib31ddcc92aa4ebd80bb66729922b9133692e9c9e
hwui: fix possible null pointer de-refrence

add layer check for  null before de-refrencing it.

issue link: http://code.google.com/p/android/issues/detail?id=61622

Change-Id: I54fc21ec594effcfb1eededd80dd5b0b52645c4c
Fix the texture ID reuse issue in HWUI.

Issue: When the layer of previous frame is destroyed, it doesn't clear the
texture id in mBoundTextures[mTextureUnit], so in the next frame, if
glGenTexture returns same texture ID of the previous frame,
the new texture is not bound.

CRs-fixed: 671736

Change-Id: Ifc5fd2115fb1863b3c006ab14b0faabeaeb4eab4
[Asset Manager] Fix memory leakage bug

Symptom: memory leakage
Root Cause: new SortedVector but not free it in native cpp
Solution: free the SortedVector
Project: AOSP
Note:

Change-Id: Iab5a7f2e8d8509631301e7231427927d4797c856
update parameters in uploadToTexture() for GLES20

Google optimized the uploadToTexture with GLES3.0+,
This allows us to upload a sub-rectangle of texture,
but this has compliance issue with GLES 2.0.

With OpenGL ES 2.0 we need to copy the bitmap in a
temporary buffer if the stride doesn't match the width,
and then upload entire temporary stripes.

Change-Id: I8987cd8347913c61b7fa45bd47be1189aa6bdb05
Signed-off-by: Shenghua Lu <shenghua.lu@intel.com>
Signed-off-by: Shuo Gao <shuo.gao@intel.com>
Signed-off-by: Guobin Zhang<guobin.zhang@intel.com>
Merge pull request #1 from AOKP/kitkat

Merge 1