remove y-coord from chunks
fix chunk regenerating
add comments
me being stupid
remove orphaned comment.
fix possibility of a twice generated chunk
hopefully the last commit for removing y-coord from chunks. :)
re-add the missing "s" too cChunkCoordsWithBoolList
EntityEffect.cpp: Enable 1.8's leaping potion
Added mutton, which sheep now drop when killed
Quick fix for a preprocessor error with clang on OS X
Fixed style and alpha-sorting.
commit
Anvil: switched inflate to stream mode.

This removes the fixed-size buffer which could have caused #1307 and #1366.
Merge pull request #1351 from LO1ZB/remove-a_RelY

remove y-coord from chunks
Updated SQLiteCpp.

This should fix #1374.
Added cIniFile::HasValue() function.
ChunkGenerator: Log world seed when creating a new one.
Globals.h: Added Floor and Ciel casting, C++ cast cleanups, etc

Snow Golems must also be above 64Y to spawn snow (as of 1.8).
In 1.8, carrots and potatoes yield one less hunger point.