Item DB update:
-- Up to kRO 2014-10-22

Signed-off-by: nanakiwurtz <nanakiwurtz240@gmail.com>
Follow up to ca150c5
-- English names fixed

Signed-off-by: nanakiwurtz <nanakiwurtz240@gmail.com>
* Adjusted new renewal changes and added missing bonus damage modifiers for several skills. (bugreport:9280)
* Put Gloomy Shyness into INF3_*.
Follow up to 3be6f5a. Fixed compile warning for pre-renewal mode.
Follow up to 2839983
-- Changed Skill ID to it's corresponding skill constants

Signed-off-by: nanakiwurtz <nanakiwurtz240@gmail.com>
Clean up something RENEWAL_CAST
* Moved additive bonuses (reducing/increasing) to first calculation before the rate adjustment
* Corrected bFixedCastrate, shouldn't be stacked. Example between Puente_Robe (15012) is -3% and +10 Rafini_Staff (1649) is -10%, only -10% will be used not -13%.
* Reversed some value assignment, `-=` to `+=` and other part that affected by this changes.
* Also as follow up c3e488e & 4f4d8fe, fixed `bonus2 bFixedCastrate,"sk",rate;`
* Corrected `bFixedCastrate` for Krieger_Knuckle2 (1827) only for skill MO_EXTREMITYFIST
* Moved default the 20% of fixed cast rate to conf/battle/skill.conf `default_fixed_castrate`

Signed-off-by: Cydh Ramdh <house.bad@gmail.com>
Merge pull request #132 from nanakiwurtz/master

Item DB update:
Follow up 700d1e9 & misc
* Added newline at end of file
* Removed extra parenthesis. Thank @julia40124009
* Added constantan value, IT_SHADOWGEAR 12
* Corrected some item type, 11 -> 2
* Removed `set` from item_combo_db.txt to direct assignment

Signed-off-by: Cydh Ramdh <house.bad@gmail.com>
Fixed #141 & Changed regen rate value from 1 to 100
* 1 = 1%, 100 = 100%... previously 1 = 100%
* Increase calculation accuracy. Example for previous calculation of Concentrated_White_Potion_Z (12428) bonus to add 20% HP recovery rate always be fail, since "1*20/100" always be round down to 0, didn't add 20%!
* Vitata_500 (12436) has incomplete vals for SC

Signed-off-by: Cydh Ramdh <house.bad@gmail.com>
Warnings...

Signed-off-by: Cydh Ramdh <house.bad@gmail.com>
Rename THQS_ChatingNPC.txt to THQS_ChattingNPC.txt

Typo.
Update scripts_custom.conf

Update THQS_ChatingNPC.txt field due to incorrect spelling.
Merge pull request #149 from balrogsamson/patch-1

Rename THQS_ChatingNPC.txt to THQS_ChattingNPC.txt
Merge pull request #150 from balrogsamson/patch-2

Update scripts_custom.conf
Gravitational Field full official implementation and minor fixes
- Gravitational Field will now work as official servers (bugreport:4897)
  * Fixed range of Ganbantein (16->14) and Gravitational Field (9->14)
  * Gravitational Field never misses and can hit hidden targets
  * Similar to Pressure the damage can not be increased or decreased by any means, it even hits GTB users and users protected by Devotion/Sacrifice
  * Renewal damage is now 400+100*level every 500ms (200+200*level every 1000ms in pre-renewal)
  * You can no longer do normal attacks while the skill is active
  * You now can use skills while the skill is active, however, other skills are unable to deal any damage as long as Gravitational Field is active
  * Added the possibility to link different skill unit groups together; if a skill unit group gets deleted, the linked skill unit groups are deleted as well; this was needed because when being hit, all Gravitational Fields of the person being hit need to be removed
  * Gravitational Field can no longer overlap with itself
  * Pressure and Gravitational Field will now be considered "physical normal attacks" and can consequently trigger Autospells; unlike manually cast spells, Autospells can deal damage while Gravitational Field is active
- Fixed that in renewal, weapons with a range of 2 and 3 did depend on DEX instead of STR (fixed #129)
  * Special thanks to NovaRagnarok for the fix
Sura Job Quest Fix Bug #97

Updates Sura Job Quest by adjusting how some events are triggered
Spiritual Bestowment fixed
- Fixed Spiritual Bestowment working on Gunslinger and consuming a Spirit Sphere even when no Spirit Sphere was transferred (bugreport:4340)
Fixed bugs.
- problem fast movement animation when disguised.
- devotion behaviour Can't cast on other characters when limit is reached.
follow up to b5fd69b
- remove duplicate code sorry my bad thank you @cydh
Doubled the hostname length

The hostname char array was doubled on commit #0f2dd7f but wasn't reflected later on in further file modifications.