Feature: Make options window available ingame.
Codechange: No need to pass mode ("menu") to Custom Game Window constructor, as it only appears in the main menu.
Translation: German translation for new strings added in r723 through r755.
Add: Button sounds for recently added windows (Save Game, Load Game, Custom Game, Options).
Fix(r752): Textbox in Save Game Window did not accept input anymore, due to malformed default values for allowed input types.
Documentation: Restructured the change log and added some recent features to it.
Add: Structure for textboxes to limit input to a certain number of characters.
Change: Resolution textboxes in options window are now limited to 4 characters.
Add: Briefing entry in charts menu to bring up the level briefing again which is normally shown at the beginning of the level.
Feature: Show watch at beginning of level for initial opening of hospital. Patients will only spawn after hospital is opened. Loosely based on patch by olipro.
Fix: Menu bar was not resized on resolution change.
Use string methods in language files rather than string functions.
Feature: Options changed ingame (such as resolution, fullscreen) are now saved to the config file, so they won't reset until the next start/restart of the game.
Feature: Ingame selection of language. Currently requires a restart of the application though.
Change: The first name of a language specified with the Language(...) function is now used for display purposes. Therefore it should always be the language's own name (in the language itself), and written in proper case.
Documentation: Mention some more recent additions in the changelog.
Feature: Command line option "--load=xy.sav" for loading a savegame directly at game start.
Translation: Fixed utf8 strings in portuguese.
Allow language to be changed at runtime without restarting the application.
Display the option dialog's language list in alphabetical order.
Fix config files gaining repeated lines for values set to "false".
Fixed problems with saving / loading caused by r773.
Change: Staff once again tire when walking in the corridors too.
Added: Some of the latest string translated into swedish.
Fix: Checking if staff should stay in a room should now work as intended. Fixes issue 279.
Update French translation