Changed first level to be something interesting
Refactored forced move

Forced move now uses forced move classes. I've implemented simple ones
for straight directions, but in theory they could be used for more
complex tasks that require the user input to be halted while they are performed.
Merge branch 'master' of https://github.com/ginja85/LudumDare31

Conflicts:
	src/scripts/game.coffee
Added source code maps to coffee script compilation

This is so we can see where errors are actually being reported.

I've also had to remove the require js dependency, though we weren't
using it any. But since I was unsure on how to get requirejs to generate
sourcemaps while taking existing source maps into consideration, I thought
it was prudent to just remove it.
Update level 2 map new layout and chest location
Merge branch 'master' of https://github.com/sekhat/LudumDare31