Term3Game Commit 1:19 PM On Nov 13, 2014

- Added Fire/Earth Collected indication in UI
- When you pick up a power it activates it
- You can switch between powers (Press 1 or 2)
- Floating blocks start shrinking immediately on spawn
- Block creation (Falling/Floating) is based on minimum spawn time (Like
Player Buffs)
- Movement Bugs on Earth Platforms still exist
- Added Inheritance code (Base.Pickup()) to Earth And Fire.cs
- Objects are now being destroyed correctly