Missed a blueberry prefab save
Created basic navigation structure
Merge branch 'bajuwaAddingSceneTransitionScript' into develop
Fixed scentpath overriding in Scout Units
Modified camera panning speed and min/max size
Modified pathfinding to put more emphasis on scent paths
Ant units can now heal when close to a friendly anthill
Warriors can now attack and destroy enemy anthills
Fixed warriors attacking anthills so that they flip to face the anthill when attacking, and also stop attacking when moving away