self.logHeader in Multitweaks - will move up but for now...
More self.logHeader
self.logHeader - log\.setHeader\(u'=== '\+_\(.*'\)\)
self.logMsg

\R        log\((u'\* '\+_\(u'.*'\)) % sum\(mod_count\.values\(\)\)\)
self.logMsg

\R        log\.setHeader\(self\.logHeader\)\R        log\((u'\* '\+_\(u'.*'\)) % sum\(mod_count\.values\(\)\)\)
with
\R        log\.setHeader\(self\.logHeader\)\R        self.logMsg = $1\R        log\(self.logMsg % sum\(mod_count\.values\(\)\)\)
self.logMsg in Pbash

\R        log\.setHeader\(self\.logHeader\)\R        log\((u'\* '\+_\(.*\)) % sum\(count\.values\(\)\)\)
with
\R        log\.setHeader\(self\.logHeader\)\R        self.logMsg = $1\R        log\(self.logMsg % sum\(count\.values\(\)\)\)
self.logMsg in init
More moving to init - notice the PBash sometimes had slightly different log
And another one
self._patchLog(log,count) for PBash (in AmultitweakItem !!!)
buildPatchLog in CBash_MultiTweakItem
Those patchers had count instead of mod_count - a bug apparently

CBash_AssortedTweak_BowReach
CBash_AssortedTweak_SkyrimStyleWeapons
CBash_AssortedTweak_FactioncrimeGoldMultiplier
[!]Some more - notice some Pbash ones have a self.logMsg but do not use it

Namely:
ANamesTweak_Spells
ANamesTweak_Weapons
More buildPatchLog
Another - it had no empty line and the regex skipped it -lookout trailing space
And logMsg when (sum(count.values()),) (notice the tuple):

Moved them to parentnotice again in the parent I keep the CBash style
(Yada: %d instead of %d Yada)

\R        log\.setHeader\(self\.logHeader\)\R        self.logMsg = $1\R        log\(self.logMsg % sum\(count\.values\(\)\)\)
with same as the PBash logMsg commit:
\R        log\.setHeader\(self\.logHeader\)\R        self.logMsg = $1\R        log\(self.logMsg % sum\(count\.values\(\)\)\)
More to parent and manual PBash log
Chop off logs

#--Log.*\R        log\.setHeader\(self\.logHeader\)\R        log\(self\.logMsg % sum\(count\.values\(\)\)\)\R        for srcMod in modInfos\.getOrdered\(count\.keys\(\)\):\R            log\(u'  \* %s: %d' % \(srcMod\.s,count\[srcMod\]\)\)
Common base for weights - now for loggers

\R        log\.setHeader\(self\.logHeader\)\R        log\((_\(u'.*'\)) % self\.choiceValues\[self\.chosen\]\[0\]\)\R        log\((u'\* '\+_\(u'.*'\)) % sum\(mod_count\.values\(\)\)\)\R        for srcMod in modInfos\.getOrdered\(mod_count\.keys\(\)\):\R            log\(u'  \* %s: %d' % \(srcMod\.s,mod_count\[srcMod\]\)\)
with
\R        log\.setHeader\(self\.logHeader\)\R        self.logMsg2 = $1\R        log\(self.logMsg2 % self\.choiceValues\[self\.chosen\]\[0\]\)\R        self.logMsg = $2\R        log\(self.logMsg % sum\(mod_count\.values\(\)\)\)\R        for srcMod in modInfos\.getOrdered\(mod_count\.keys\(\)\):\R            log\(u'  \* %s: %d' % \(srcMod\.s,mod_count\[srcMod\]\)\)

and
log\.setHeader\(self\.logHeader\)\R        log\((_\(u'.*'\)) % maxWeight\)\R        log\((u'\* '\+_\(u'.*'\)) % sum\(count\.values\(\)\)\)\R        for srcMod in modInfos\.getOrdered\(count\.keys\(\)\):\R            log\(u'  \* %s: %d' % \(srcMod\.s,count\[srcMod\]\)\)
with
log\.setHeader\(self\.logHeader\)\R        self.logMsg2 = $1\R        log\(self.logMsg2 % maxWeight\)\R        self.logMsg = $2\R        log\(self.logMsg % sum\(count\.values\(\)\)\)\R        for srcMod in modInfos\.getOrdered\(count\.keys\(\)\):\R            log\(u'  \* %s: %d' % \(srcMod\.s,count\[srcMod\]\)\)
Then some manual move around
Up to init