new spell effects
buff struct/tables - required sql
Removed: death_save_chance and deathsave_aa_chance (no longer used)
Added: dot_rune, caston_x, caston_y, caston_z
minor fixes
change log
Keep track of base spell id for SpellProcs/PermaProcs

This will fix numhits issue for procs from spells
Changed SE_SingingSkill to SE_Amplificatoin

This effect will now stack with other singing spell/item mods
like it does on live.
fixes
Re implemented deathsavechanceAA ect as ExtraDIChance
Confirmed on live that this effect persists even if caster not in zone.
not_reflectable -> reflectable
Merge pull request #118 from KayenEQ/master

Spell effects , buff table changes