Added some more notes to my readme based on some research and js fiddling.
Created a trials variable, that represents the number of souvenir objects that the user will be presented with in the game. Created an array of possible souvenir object colors. Created a souvenir object constructor. ('souvenirs' are the objects whose properties the user must remember. 'souvenir' is French for 'remember' and 'memory'. 'souvenir' in English is an object which serves as a memoire of one's bon voyage... Very apropos.)
Added some more notes to my readme. Set up the trials variable to be based off of n, because the trials won't actually start until the n'th souvenir is shown.
Added a couple spaces to make js code more readable.