Merge remote-tracking branch 'upstream/develop' into develop
Merge remote-tracking branch 'upstream/develop' into develop
removed search fpr jsoncpp
Merge remote-tracking branch 'upstream/develop' into develop
added stress test example
added TriMeshRenderer include
merged
temporarily disabled all geometry types but tri meshes
started to add tags for masking based on std::bitset
added tags to Camera in blacklist and whitelist
completely replaced strings of Mask by std::bitset and implemented tag support for rendering and picking
updated .gitignore
added example for new tag concept
removed all passes and uber shaders
re-added window init code to pipeline
added postfx buffers to pipeline class
added GBufferPass
started to add new materials
added ressource renderer
re-added GBufferPass