Yet another funtimes OpenTK hack so that the mouse buttons don't stick when we open the overlay
Early exit if you hit an error in caps detect
Take into account attributes activated by usage in the pixel shader when caching the attributes of a vertex declaration
Less logspam for buffer underruns
Added "power saving mode"
Whoops, reintegrated looped streams
Merge back from Renaud
SDL2# update
Ahh why did I ever move this file
Staple OSX spaces code to fez-sdl2
Staple left/right OSX haptic support
Update NVorbis submodule
Assign volume modulated by MasterVolume to sound effects on creation, so their first play gets the MasterVolume influence whether their volume is set or not
Merge branch 'develop' of git://github.com/renaudbedard/MonoGame into fez-sdl2
Merge audio changes into SDL2
Hold on, going to work a bit of magic here...
Paaaart oooone
Diffs should look a bit nicer now.
Now doing the same for Input...
Input moved over. Cleaner diffs...?