Claiming StageTwo-Two scene
Blue Run->Jump animator fixed.
Merge branch 'master' of https://github.com/RobbSteel/Lords-of-Distortion
Blue idle animation modified to be explosion longer. Confetti explosion faster
Blue idle animation modified to be explosion longer. Confetti explosion faster
Blue crush death implemented
ping between players is used to determine at what simulation time they should be running. Players above 100 ping should handle better.
Lobby Arena first Lighting effects added , fixed plague bug by checking prefab box to active , added lighting tag
Merge branch 'master' of https://github.com/RobbSteel/Lords-of-Distortion

Conflicts:
	Lords-of-Distortion/Assets/Resources/absorbEffect.prefab
	Lords-of-Distortion/Assets/Scenes/LobbyArena.unity
	Lords-of-Distortion/Assets/Scenes/MainMenu.unity
	Lords-of-Distortion/ProjectSettings/TagManager.asset
Fixed crush death problems.
Added New Particle Effect

Added new scene to build settings
Working on transitioning level
Merge branch 'master' into Jason

Conflicts:
	Lords-of-Distortion/Assets/Resources/absorbEffect.prefab
Worked heavily on stage transitioning