Renamed .PNG to .png
Fixed Level bug. Continued working on HUD.
Added references to the director to fix bugs.
We must have a way to tell when the user is using in-game GUI elements, so that the player controller cant react to clicks.
Fixed bug in some GUI elements.
They didn't have a reference to de director yet.
Merge pull request #44 from hmourit/master

Now enemies don't overlap (at leat not much)
Added new levels, new type of enemy(Legionnaire), doors and modified game to run levels in the right order.
Merge remote-tracking branch 'upstream/master'
Fixed Door errors.
Fixed bug in HUD
Added hp and atk
Merge pull request #45 from martinaLopez/master

Added new levels and fixed bug in HUD
Fixed man dao una ostia
Merge pull request #46 from dgalaktionov/master

Fixed man dao una ostia
Added bullet detection.
Made cooldowns into delays.
Linked character and HUD, fixed bug in HUD, now detects clicks on buttons.
Merge pull request #47 from dgalaktionov/master

Made cooldowns into delays.
Code refactor, now player dies.
Merge pull request #48 from IagoLast/master

Code refactor, now player dies.
Crazy big refactor.