Stuff
Merge remote-tracking branch 'Raptor/PounceRoom' into ericsleveldesign

Conflicts:
	Assets/Prefabs/Raptor Prefabs/EnemyShip.prefab
	Assets/Prefabs/Raptor Prefabs/PlayerShip.prefab
Merge remote-tracking branch 'Raptor/topdown' into ericsleveldesign

Conflicts:
	Assets/Prefabs/Props/Crate.prefab
	Assets/Prefabs/Raptor Prefabs/EnemyShip.prefab
	Assets/Prefabs/Raptor Prefabs/PlayerShip.prefab
	Assets/Scenes/PrisonShip.unity
Stuff
Merge remote-tracking branch 'Raptor/topdown' into ericsleveldesign
More Stuff
Final Winter Presentation
Added Specularity to Refractive Shaders
Screen Space Reflections and Global Illumination

Too slow to actually be useful.
Stuff
GI fix
Stuff
Tweaked reflections based on normal
Camera space opposed to World

Just in case I need this.
Code cleanup
Removed heat vision and started implementing GOAP for NPCs
Removed Old Scripts + More GOAP
More GOAP

Shared goals and actions are mostly done.
Buy Menu

You can buy stuff with the menu, but it doesn't spawn the ship/upgrade yet and because of that, I have no information on where to find the upgrade to display.
Doors open/close/lock.
Health and Attack upgrades are working but they need models.
Stealth and Police Timers

Also added a stealth upgrade