Use checkOperation in BroadcastQueue.

ActivityManagerService uses NoteOperation before delivering a broadcast to
a package. NoteOperation can be blocking due to permisison dialog box.

Use non-blocking checkOperation in BroadcastQueue.

Change-Id: Iccded96217d99589aed771f2f3c15d0a39d9a340
server: start cne service

Connectivity Engine (CnE) provides advanced network selection per socket,
reduced signalling traffic, and increased power savings.
The service implements the interface defined by CNEManager which Android
applications may use.

Change-Id: I9ffd1f5d60f5e9e185ab482a35b3b07f29a4124c
(cherry picked from commit 3a4e3ba1bc67c460ec3c2fd4ef169ae25e3e69b1)
(cherry picked from commit 1bb0036652318ac8bbecf3e6c810bbc779387c61)
(cherry picked from commit 3c8af4a2546d9b71d113072d680107cb56651e71)
(cherry picked from commit 861a4b062196020bf24a5b3731c717b5b95a7d77)
(cherry picked from commit e3dba9799892f13c5bc2376b81cf5dceae17492c)

Add Connectivity Engine (CnE) WQE support

Enhanced connectivity features viz. Wifi Quality Estimation.
Supports dual network mode - wifi & mobile simultaneously.
Use QcConnectivityService when CnE is enabled for all CnE features.

Change-Id: I14b02e21515bfc1b5fd2fc4f28e5190fa80f83f8

server: Initialize ConnectivityService on low memory device

Skip initialization of QcConnectivityService and
use ConnectivityService.java for a low memory device

CRs-Fixed: 531430

Change-Id: I2111ec32f6e40ca79b7fc91ec4cef97ac27f3b3a

Update CNE feature values.

Start QcConnectivityServices for the new
application traffic profiling feature too.

Change-Id: I52ae76420ebd098d43fe0663f41ce622a407b90e

connectivity: allow inheritance to subclass

set modifier to protected in order to allow
subclass to use the same data and avoid redefinition.

Change-Id: I2dc688d3e433775cb073ec6faae3981807212cc9

Change visibility of methods

Change the visibility of some methods so that
they are accessible to the child class.

Change-Id: Ie1a45978b42742cac0aaedba29fb2375882c0ae4
CRs-Fixed: 611347
Duplicate sounds file names are displayed in notification list

There are few duplicate notification sound files present in
/data/sounds/notifications & data/sounds/notifications/ogg.
- arcturus.ogg
- vega.ogg

Maintain sound files only under /data/sounds/notifications/ogg.

Change-Id: Ibe347ed03d19a1ce4cb13c1bce1e4bbc26cb61be
CRs-fixed: 630101
ActivityManager: Update timeline debug statements

Update the timeline debug messages so that
'ActivityManager' is not used as the tag in log
messages as it interferes with some CTS tests.
CRs-fixed: 628703

Change-Id: I18c04eb47263246b6cf293210ba603127be99bd9
Solve three memory leaks related to PatchCache

A Patch can be fairly large, holding bitmap data, but
is also frequently leaked which adds to the severity.
The feature is used in many important processes such
as Home, SystemUI and Chrome.

The following leaks are solved:

1. The Patch itself was not always freed.
PatchCache::removeDeferred() can mark patches to be
cared for by PatchCache::clearGarbage(). But
mCache.remove() would only destroy the container
and the pointer, not the Patch object itself.

2. The vertices stored in the Patch at Patch::createMesh()
would always leak. The empty/default destructor in Patch
would not properly destroy "vertices" since it's just a
pointer.

3. A BufferBlock that's added to the mFreeBlocks
in PatchCache could leak. The leak happened when a
patch later needed the entire free block, because the
object was removed from the list but never deleted
in PatchCache::setupMesh().

Change-Id: I41e60824479230b67426fc546d3dbff294c8891f