PreAlpha v0.0.0.4 - Official

3/18/14 5:35 PM - v0.0.0.4

Changed the PlayableCharacter sprite
Changed Bullet Structure
Changed Bullet Texture
Changed Fire Rate
Changed Spawn Location of the golden rimmed door
Changed Health Structure
Changed Health for both enemys
Changed Health for player
Health count from the first room continues into the second room

Modified the aiming of both mobs (Can Miss)
Modified the ingame rooms

Added Invisable objects
Added Ammo Count
Added Ammo Boxes
Added Directional sprite for bullet
Added an Icon (Probably Temp)
Added Several More RandomPathAI's to the second room

Moved Health classes into the health object

Removed Health Counted from the second room