Specify the agpl license in .cabal
Bump version, for development
Mention Nix in README
Shorten some tests to fit longer vty compilation
Use GHC 7.8.3 in travis
Add i386 binary target to Makefile
Install alex and happy in travis, instead of builing
Honour autoDungeon even for AI players
Start campaign on level 3 and don't spawn aliens until level 4
Don't limit levels of treasure items, because caves limit this already
Make the number of initial enemies slightly random
Tweak the safari game mode for screensaver use
Add a Makefile target for windows i386

Pure horror and will not work for you without modification.
Make the Windows binary Makefile target saner

at the cost of specializing it to Wine under Linux.
Add compilation instructions for other platforms
Add --force-reinstalls when recompiling from vty to gtk in .travis
Turn on -O2 when compiling for a release
Add --force-reinstalls when compiling in .travis
Compile all dependencies with -O2, in .travis
Make KP_Insert an alias for Enter, for Angband compatibility