Renaming Engine#setLoadPaths to Engine#loadGame
Adding and improving javadoc
Polishing DesktopDemo
Issue:

It seems that this change would solve an issue with the callback#finishedLoading
method invocation when the ressource was already loaded.
But still, the callback is never being called.
It's like the resource is never loaded.

How to reproduce the issue:

Go to mockup view/click New project ~> while in the new project view the
Model's project hasn't been initialized nor created.
Merge pull request #84 from e-ucm/ProjectNotBeingLoadedIssue

Issue: Project (in Model) is not loaded after OpenGame action.
Format
Just a couple of minor edits to pr #80
Merge branch 'ViewportWidthHeight' of https://github.com/e-ucm/ead into ViewportWidthHeight
Merge pull request #1 from jtorrente/pr/80

Just a couple of minor edits to pr #80
Merge pull request #80 from imartinezortiz/engine_refactoring

Alright, I got it. I was expecting to find pr/80 on your repo. Accepting and merging.
Removed width and height constants from Editor, now uses platform-specific size.
Merge branch 'master' of https://github.com/e-ucm/ead into ViewportWidthHeight