Fixed most memory leaks and rendering as normal.
Merge branch 'master' into memory_management
Still having memory leaks from menu, ipman, sound, and player.
fixed menu leaks.
Fixed leaks in IPMan.
Fixed leaks in sound system.
Fixed leaks in Player. We should make destructors of extendable class virtual.
Fixed leaks in material loading texture. Probably need to give owner ship to AssetManager.
Adding D3DCompiler_46.dll to directory so we can run the exe. The debug folder is ignored so you need to copy the file into the debug folder to use it.
Starting jetpack
not much jetpack
Inputmanager fixed. It now has a GetKey(..) that can return true if key is pressed.
Uploaded the feature flowchart from the Saturday (April 26, 2014) meeting.
production notes
Merge branch 'jetpack' of https://github.com/setrapp/jetpack into jetpack
Updated the networking code with (broken) code and now uses enums instead of parsing through strings.
Merge branch 'master' of https://github.com/setrapp/jetpack
Faking a jetpack.
Added server project into the repo, and set rotation to be consistant for testing purposes.
Multi-computer testing. Server set to external server. If you want to connect to the server to mess around with stuff, the remote desktop link, username and password have been added to the root directory.