- Changed available threads for faster performance
- Computed best available move for the computer
Merge branch 'master' into Threading
- Implemented new simulation algorithm
Merge branch 'master' into Threading
- Getting new availMoves algorithm
Merge branch 'master' into Threading
- Still troubleshooting insert
Merge branch 'master' into Threading

Conflicts:
	src/edu/ucsc/cs112/hex/test/BoardTest.java
Merge branch 'master' into Threading

Conflicts:
	src/edu/ucsc/cs112/hex/Board.java
Merge branch 'master' of local repository into Threading
Board.java
	- Fixed graph and colorGraph deep copying (are actually objects)