Got a valid x64 vortex license for Animatsimulator_x64.
Generated a 64 bit version of AnimatLab2.exe and a vortex license for it. However, I am not able to test it yet, so not sure if it will work or not.
1. Fixed a bug in the generation of the bullet terrain height map. It needed to be using btScalar instead of float. When I did double precision it was all messed up.
2. Got the terrain test for bullet working again with double precision.
Modified the AnimatLabSimCode_x64.sln solution to not build the animatsimulator in release mode.