Handle case where trans>=0 is specified for an object in a room with no image
Update readme to markdown to look nice on gitub
Support 16, 24, and 32bit BMPs, borrowing quantization code from giflib to support converting to indexed images later.
Implement the combine multiple images to a single palette function!
Some bug fixes
Significantly improve the usefulness of the palcat tool.
Fix readme
Costume parser now accepts room bitmaps for the palette.

Colors will be automatically picked from the room - greatly simplifies costume creation!
Palcat can now clip and dump palettes too!
Update openquest to use the new palette() feature in costumes.

Also fix rather odd palette bug in scummvm. 0_0
Update (C) and fix code style
Update palette() in road example
Soun tool now supports generating SBL and SPK SOUN blocks
Update openquest to play sound blocks instead of using monster.sou where sensible
Update soun doc
Corect the block sizes generated by soun
Change access mode of files to non-executable
Fix compilation with latest version of bison
Removed unused variables to silence compiler warnings
Disabled unused function scvm_op_dummy_vl to silence compiler warning