powerup update
 Fixed B2Body constructor/ cleaned up a bit
Merge branch 'dev' into dev_AO
Animation glitch solved
It's friday
Merge branch 'dev' into dev_AO
Powerup stuff
 Added spawnrotation to the spaceman constructor
added struct in gameState
Merge branch 'dev' into dev_LA

Conflicts:
	SpaceSumo/GameState.cpp
	SpaceSumo/GameState.h
	SpaceSumo/LHydrogen.cpp
Increased compile speed in ResourceManager
include clean up
File includes trimmed down
Merge branch 'dev' into dev_NL
Cleaned up Commons a bit
Fixed errors
merged dev and dev_AO
Merge branch 'dev' into dev_AO
final cleanup
added Terra