Resolve 'collision.com.badlogic.gdx.physics.bullet.collision' issue
Added a VirtualViewport to help with keeping the aspect ratio and
handling a fixed viewport.
Getter for canvas element
Merge remote-tracking branch 'upstream/master'
Added listener which runs method beforeSetup before setup of the canvas
and afterSetup after creation of the canvas
Added a flag to enable/disable mesh parts for ModelInstance.
Added viewports with tests.
Removed the old VirtualViewport utility.
Merge pull request #1473 from alex55i/master

Fix gdx-bullet swigging on case-sensitive systems
updated gradle gwt plugin to 0.3 in build.gradle of template project
InputProcessor: Javadoc fixes

Added iOS notes since iOS is treated the same.
Application: Removed monotouch references + GL 1.x
Merge pull request #1475 from Unkn0wn0ne/patch-3

Javadoc fixes
Merge pull request #1460 from Ksienrzyc/master

Flag to enable/disable mesh parts for ModelInstance.
Added LocalFileHandleResolver to resolve local paths.
Merge pull request #1478 from Ncl8/master

Added LocalFileHandleResolver to resolve local paths.
Added scaleSuffix.
Merge branch 'origin/master'
Expand some of the documentation
Make isMotorEnabled() public