Merge pull request #75 from bvssvni/master

Update to latest piston and gfx-rs
Use vecmath library from Piston
Merge pull request #77 from lucidd/master

Use vecmath library from Piston
Updated dependencies (vecmath especially).
Merge pull request #79 from eddyb/update-vecmath

Updated dependencies (vecmath especially).
Add .travis.yml

Add SDL2 as a dep

Update to use SDL 2.0.3

Fix directory being entered

Add badge to README
Removed gfx device dependency
Merge pull request #80 from Indiv0/add-travis-ci

Add Travis CI Support
Merge pull request #78 from kvark/gfx

Removed gfx device dependency
minecraft: NBT decoding.
minecraft: implement simple loading of Anvil region files and chunk columns.
minecraft: dump biome and block state data from 1.8-pre2.
texture: add ColorMap, that maps 2D byte coords to colors from a 256x256 triangle.
minecraft: biome grass/foliage color loading.
texture: add a progressive AtlasBuilder for fixed-size textures.
minecraft: block state and model loading.
Render minecraft chunks.
Try to load a 16x16 chunk column area around the player.
Cull chunks if they're completely outside the screen space.
minecraft: handle tall_grass' random offset.