Branch to multiserver video
Begin debug to restream video data
Created new red5 app, videoproxy and adapted VideoReceiver from bbb-bot using flazr.

TO-DO:
	Adapt VideoPublisher from bot
	Logic with url.
Begin adaptation of proxy publisher

TODO: Fix stackoverflow error
Implemented video publishing, but still has stack overflow
Workaround stackoverflow bug. Removed VideoProxyReceiver because using VideoProxyReceiver with VideoProxyPublisher created stackoverflow error. The reason must be shared buffers inside flazr
Broken commit. Begin server implementation
Begin server implementation of url play pattern
URL connection control. Now only record on source server.
Finished client connection control
1) Removed video proxy
2) Changed libs with jarjar to use 2 different servers version
3) Finished server side implementation of changes to use check docs documentation
Removed exit bug.
Implemented synchronization during creation/playing/closing a remote stream.

The creation, playing and closing of remote streams are now inside
synchronized methods. This is necessary because multiple threads might
try to create and/or close the same stream at the same time.
Log in multivideo
Included stub methods for multiple NetConnection support in VideoProxy
Implemented support for multiple NetConnections

NOT WORKING!!
Included EventListeners for new NetConnections

+ Included a verification to check if the NetConnection is ready before using it
+ Fixed code indentation
Implemented one NetConnection per server

+ Instead of one NetConnection per user stream, one NC per server is created
+ Implemented code to create newUrl and streamPrefix from the connection path
NetConnection is now retrieved using URL

Since the NetConnection is created using the full URL, is more sensible to
relate it with the full URL, instead of the server IP only.
Always update streamNamePrefix related to a user

Whenever the user is going to create play a stream the path is retrieved from
the load balancer. As this path can change at any time, is necessary to update
it always.