Removed mins and mass from item->media
Use NULL instead of “” for empty strings in bg_itemlist
Removed itemMedia_t: world_model, and icon
Moved pickup_name and sounds back to gitem_t
Replaced classname with name: this is now used to append to item media paths and classnames
Added BG_Item* function macros to get paths and classnames
Use a default hand model for all weapons (at least for now)