playing with how to select an option from a menu
selection works for an array of two objects
added a third object, testing remained successful
started work adding selection to graphic menu
added functionality for selection in menu

The menu calls a function to see what is selected and lets the game move
to the next step (play, instructions)

System will also gracefully crash if a position out of bounds is
selected for some reason
added docstrings so I remember what I'm working on
cleaned up some files which aren't needed anymore
moved text around to make it look a bit nicer
menu test will be moved to a class, renamed file

menu-test worked well, will merge into main game project as first screen
after merging branches
Merge remote-tracking branch 'origin/menu'