Identified the opcode/struct for guild ranks in Rain of Fear+ clients and created a temporary workaround for permissions until full DB support is added for the new permissions system.
Merge branch 'Development' of github.com:KayenEQ/Server into KayenEQ-Development

Conflicts:
	changelog.txt
Merge branch 'KayenEQ-Development'
Initial v2 water map format.
Added loading of v2 regular maps, also #bestz will report water info even if a reg map failed to load.
Fix issue with avoidance discs
Fix for Technique of Master Wu triple attack
Debug logs for map, also can actually turn perl off on zone
Removed the logging now that the issue is resolved
Merge branch 'master' into water_map_v2
Merge from master stuff
Fix for string.h missing in water map
Fix for a problem with global player quests and hasquestsub
Fix for fear failing, removed #fear command because it was blank anyway, added a cmake command to change the default map/water/path directory
Merge branch 'master' into water_map_v2
Update LS default entry in example config
Experimental changes to lua get_qglobal implementation to try to see if we can figure out this gcc x86 bug.
Additional functionality for damage shield and skill damage taken
effects va the npc_spell_effects table. See change log and wiki.