Removing sounds.

Will have to think in a way to propeerly enable these.
Replace coordinate calculations.
Use `limitValue`.
Rename mirror, reverse to flip.
Rearrange code...
Change characters movement logic.
Give `bodyPostures` to Bandit too...
Fix prop lookup for tweening functions.
Remove cruft...
Use `for..of` instead.
Make sure looped events use the same, game core timer.

But not the elevator, that needs refactoring.
Deprecate `Elevator` timer, make it use the game core timer.
Rearrange elevator code.
Rearranging `ElevatorDoor` code.
Last code revisions, for now...