Added adding new items/abilities
Correctly parse Modifiers
New Modifier button now works
Fixed an NPE when creating a new ability and trying to edit it's actioncollection
added DAMAGE_TYPE_NONE and DOTA_ABILITY_BEHAVIOR_DONT_CANCEL_CHANNEL and made VPK loading work
This. Is. SOURCE2!
Merge pull request #19 from SinZ163/WinForms

Progress is good!
Added DOTA_TEAM_NOTEAM to the TeamNameEnum in BaseUnitSchema and regenerated it
Merge pull request #26 from AntonAderum/WinForms

Added DOTA_TEAM_NOTEAM to the TeamNameEnum in BaseUnitSchema and regener...
Added a console and some more debug
Fixed DotaModfier.LoadFromKeyValues parsing ActionCollections as BaseAction
Working on a text editor.  Basic workflow is there
Lets have docking stuff
Merge remote-tracking branch 'origin/sinz_sucks_at_merges'

Conflicts:
	WorldSmith/MainForm.Designer.cs
	WorldSmith/MainForm.cs
	WorldSmith/WorldSmith.csproj
Something about merge conflicts
WIP VPK Viewer (it works)
Added Project View list
Fixed addon loading and added project name to the fileviewtree
Double clicking text files in the project view creates a syntax highlighted text area for them.
Sort the folders above files and name the text editor.

TODO: We need some kind of document manager that handles creating or opening documents (rather than just recreating the document), as well as joins together different editor types like Key-Value editing, Property Editing, and Plain Old Text editing.