Change the delays in a few places to be module specific rather than global to that type of module. We no longer wait (any longer than 1 cycle) after activating one module before possibly activating another of the same type. target painters, webs, weapons, etc.

This also adds sensor damp support. Currently it will damp the primary target... if we really want to do e-war correctly it should be in a different (new) background module that calculates threat level and uses e-war on the threats... currently it does not do that.