RPG FINAL

Lots of balancing has occurred in the RPG portion of the game along with
properly displaying the game over/victory screens and updating your
money/battles won accordingly. There is floating combat text which is
facilitated with Toasts and they don't overlap terribly like they used
to. I also fixed a lot of our usage of Random number generators (they
were producing negative values when they shouldn't have been). This
fixed a lot of the issues with the music as well as RPG elements.
Merge branch 'master' of https://github.com/SeanKSpr/Lost_Chronicle

Conflicts:
	Lost_Chronicle/gen/edu/auburn/eng/csse/COMP3710/Group_22/lost_chronicle/R.java
	Lost_Chronicle/src/edu/auburn/eng/csse/COMP3710/Group_22/lost_chronicle/Scheduler_Activity.java
	Lost_Chronicle/src/edu/auburn/eng/csse/COMP3710/Group_22/lost_chronicle/Selection_Screen.java
Merge branch 'master' of https://github.com/SeanKSpr/Lost_Chronicle

Conflicts:

	Lost_Chronicle/gen/edu/auburn/eng/csse/COMP3710/Group_22/lost_chronicle/R.java

	Lost_Chronicle/src/edu/auburn/eng/csse/COMP3710/Group_22/lost_chronicle/Scheduler_Activity.java

	Lost_Chronicle/src/edu/auburn/eng/csse/COMP3710/Group_22/lost_chronicle/Selection_Screen.java