Remove Cartesian3 allocations from every render call.
Merge branch 'master' into allocations
Remove more allocations from UniformState and CentralBody.
Remove the rest of the cartesian allocations in 2D and Columbus View.
Remove allocations from inertia.
Remove unused Cartesian2 allocations from event handling.
Remove all Cartesian2 allocations from mouse events and event aggregation for the camera.
Remove allocations from touch events.
Fix tests.
Fix 'bounce back' animations.
Remove even more allocations that can happen every frame from camera updates.
Remove more allocations per frame from mouse input and sun. Also some from picking.
Fix tests. The read-only cartesians must now be cloned to a camera property instead of assigned.
Update CHANGES.md.
Remove more matrix allocations.
Fix picking coordinates in 2D when map is rotated.
Add Occluder tests.
Add tests for picking and handling mouse input when 2D map is rotated.
Fix picking in 2D with rotated map.
Add tests for picking in 2D.