Added KINEMATIC to PhysicsBodyType
PhysicsBody now stores all its data in a byte array
[bugfix] Platform now reloads its body after initialization
Added ID property to PhysicsBody
Started working on joints
[bugfix] PhysicsBody now allocates its ByteBuffer
Implemented PhysicsJointType
Finished PhysicsJoint for Revolute joints
Added 'updatePosition' method to PhysicsBody
PhysicsWorld now contains a PhysicsPool
Added a PhysicsWorld field to ServersideWorld
Switched to TCP/IP protocol, started working on initial physics transfer and body and joint tracking