Defer ore dict smeltery recipes until postInit

We can't be sure the ore dictionary has been fully registered by other mods due to load order, so we should wait until postInit to ensure it has all registrations, otherwise some ore dictionary items may not get registered.
Update zh_CN.lang
Feature #954: Custom names for specific toolpart and material combinations and tool default names
Use default name for tool subItems
Seared Tank/Glass/Window now render their liquids in inventory! yay!
Merge branch 'master' of https://github.com/Techjar/TinkersConstruct
Merge pull request #973 from Qowyn/loc-patch

Loc patch
Merge pull request #972 from Mrkwtkr/patch-2

Update zh_CN.lang
Fix OpenGL blend state causing dark inventory slots.
Update TE4Helper.java
Merge pull request #977 from micdoodle8/master

Fix OpenGL blend state causing dark inventory slots.
Fix rendering of empty tank items
Merge branch 'master' of https://github.com/SlimeKnights/TinkersConstruct
Fix Faucet pouring rendering with nether smeltery stuff
Move interaction with items of casting basin/table to logic
Smooth liquid change rendering in basins and tables, not only when it's done
Fix crash with casting table caused by changes before
Possible dupe bug fix: Put items from basins/tables into the inventory instead of dropping them.
Update ru_RU.lang
Add those localization changes for custom names to bow and arrow as well.