Add new mapping of a random area of the source
Better texture distribution, updates & grouping
Add easing with brightness setter
Lots of texture fixes - mostly audio-related
Update line segment drawing & shrink waveform
Update testing
Updates
Fix randomization
Add better mode setting
More texture & mesh mode updating
Add another generative texture
Add new texture distribution & color getter
Rename methods, add AudioPixel integration
Thinner wireframe lines
Add vertically-growing bars mode
Add audio pixel helper class
Big updates to mapping decisions
Add more helper methods