opening http://www.spritebuilder.com/update/ in browser after succesful update.
Collision categories & masks – use a NSTokenField for this (currently not intuitively clear how to separate multiple types, commas? spaces?)
grey out physics when appropriate.
Distance Joint between two bodies.
Grey out physics for joints.
Fix rendering of joints.
Rename pin joints ot distance joints.
Change check enabled float boxes to display different style.
Distance Joint look reworking.
New inspector Node Reference.
Fix max/Min inspectors to work 100%
Joint outlet redesign.
Merge pull request #375 from jtwigg/develop

Develop
fix up undo positioning of joints.
Fix up body handle highlightings.
change z-order of selected joints.
update NSArray query.
Change outlet location.
Joints aren’t draggable unless no body selected.
store position when no bodies attached.

Refine touch handlers for joints.
Merge pull request #376 from jtwigg/develop

Bug fixing of joints.
Merge pull request #367 from NickyWeber/feature/cocos2d_updater_open_browser_onfinish

opening http://www.spritebuilder.com/update/ in browser after succesful update.
Merge pull request #366 from KoboldKit/develop-steffen

bring Spritebuilder+SK submodule up to date, fix crash with cocos2d version upgrade