First commit
Movement with orientation preservation, and an example with it: Zelda.
Continous physics examples: just the outline.
small clean-ups
First draft of continuous physics, some more streamlining.
Added lunar lander example and collision fixes for PTSP.
Minor fixes.
Added super mario dynamics (draft)
more to do
added maze tasks, added draft MDP-conversion framework, made imports
easier
more path fixes
rudimentary MDP conversion works
minor optimizations
Update README.md
RotatingAvatar, and corresponding MDP-mappings
minor fixes, subjective perspective for observations
Merge branch 'master' of git@github.com:schaul/py-vgdl.git
minor bugfix
minor bugfix
Merge branch 'master' of git@github.com:schaul/py-vgdl.git