Changed default branch for install.bat and install.sh to use master
Merge pull request #1083 from seanpaultaylor/master

Default install scripts to use external-deps-master.zip
Update CMake version
Merge pull request #1089 from rcmaniac25/master

Minor change in CMake file for GamePlay version
Add OES suffix to glDeleteVertexArrays query
PlatformLinux: Fix cursor visibility

Fixes #1104
Merge pull request #1114 from rgngl/linuxCursorFix

PlatformLinux: Fix cursor visibility
Merge pull request #1115 from jessehall-google/master

Add OES suffix to glDeleteVertexArrays query
Fixed issue in PlatformWindows. When making the new context current, condition order caused a crash if __hrc was null.
Merge pull request #1151 from Consuuume/master

Fixed issue in PlatformWindows.cpp with __hrc causing a crash if null.
Horizontal center align with vertical layout
Merge pull request #1162 from Dutch-devil/master

Horizontal center align with vertical layout
Modified Bundle::create to add new Bundle to cache
Merge pull request #1238 from zejji/master

Modified Bundle::create to add new Bundle to cache
Moving gameplay-deps to use github release attachments.
Tell curl to follow a redirect when DLing gameplay-deps
Merge pull request #1270 from rlofc/master

Tell curl to follow a redirect when DLing gameplay-deps
Changed Terrain to use a material file to allow easier access to terrain materials and to enable different renderers to be written for terrain (such as a deferred rendering implementation). This also allows declaration of scene light binding in the material (as can be seen in the terrain sample).
Merge pull request #1330 from rlofc/next

Fixed inverted reference to vsync flag in Linux
Finished adding support for Terrain material files.
Added a default res/materials/terrain.material file to the gameplay folder and added a modified terrain.material file supporting lighting to the Terrain sample in the sample browser.