Tidied up SkirmishMap
Started working on City Overlay
Refactored GameProcessor tests
Tidied up CitySpec
Added City#addUnit + cleaning
GameProcessor#processCities now populates cities with units
Added SkirmishMoves module for storing moves
Renamed SkirmishMoves.Move to SkirmishMoves.BaseMove
Renamed it back to Move. Went OOverboard.
Started working on test form for sending units
Implemented SkirmishDOM#getTestMove
SkirmishApp#sendMove now gets unit ids for city
SkirmishApp#sendMove now sends move to SkirmishClient to be sent to server
Refactored SkirmishApp into normal module pattern
Updated city marker label and avatar
Renamed SkirmishGameProcessor to SkirmishGameState
Moved getUnitIdsForCity to SkirmishGameState
Changed SkirmishGameState#processCities to #process. Processed game is now accessible
Implemented SkirimishGameState#getUnitIdsForCity
Added City#id