! Manually merged with branch release-cocos2dx-3
+ Added GAF.h
+ Added GAF version macros
* Fixed opacity and color settings for GAF objects
* fixed blur shader
- Updated no CTX shaders
! Optimized sprite drawing without color transform
- Removed GAFSpriteWithAlpha::programForShader
- changed map to vector for subObjects
- [WP8] Updated precompiled shaders