working on moving instance inventories to their corpses
ok, corpses should be generated when something dies, time to test...
got corpses in
added lua iter
added vars like tpseed to framework and state | mind | tspeed to instances
upgraded all the lua_pcalls to put proper information into the bug stream if there is an unsuccessful execution
updated frameworks with tspeed, spawn_time and updated all editors for eFrameworks with new setter methods... need to do the same with workspaces, projects and instances.