Nasty voices and now noises

Some inconsistency when body parts rip. Two sections say voice, one noise.
Going with noise unless it happens to be a use of voice I'm unfamiliar with.
Fixes #6910
gameticker.dm crash fix

Signed-off-by: bs12 <bs12@bs12.bs12>
webclient support

no cid checks, not supported properly on webclient

Signed-off-by: Mloc-Argent <colmohici@gmail.com>
Fixes bad handcuff check
update IsGuestKey for webclient guests

Signed-off-by: Mloc-Argent <colmohici@gmail.com>
Merge pull request #6920 from mwerezak/handcuffs

Fixes bad handcuff check
Merge pull request #6911 from mwerezak/he-pipes

Fixes #6910
Fixes #6660

Also makes flipping tables block climbing.
Merge pull request #6908 from PsiOmegaDelta/NastyVoices

Nasty voices and now noises
Merge pull request #6916 from Mloc/bs12-server

serverside fixes
Merge pull request #6923 from mwerezak/climbing

Fixes #6660
Fixes #6355

Not sure why it was commented it out, but it seems to be the cause of
the layer issues.
Fixes #6925

Fixes misnamed icon states in the dmi.
"Exploit Menu" uplink fix.

Double quotes will no longer break the json nanoui uses to display the data.

This fix removes the ability to use html and javascript (exploitable for nefarious reasons)

Specifying exactly what we want instead of assigning nanoui_data["exploits"] = L.fields
which passes by refernce instead of by value.

It allows us to also sanitize the input so everything that gets displayed in nanoui doesn't have html
Fix emergency shields activating without being turned on
Merge pull request #6936 from GinjaNinja32/shieldfix

Fix emergency shields activating without being turned on
Merge pull request #6926 from mwerezak/pipe-layer

Fixes #6355
Merge pull request #6930 from mwerezak/robot-eyes

Fixes #6925
fixes robo- and amputated limbs not working on spawn

i pulled in some patches from upstream today, then my players reported
robotic and amputated limbs are not appearing on spawn.
not exactly sure what happened here, but it looks like
somebody tried to fix one issue and created a bigger one.
organs are never in both organs_by_name and internal_organs_by_name,
so the flag setters became unreachable due to "if(!I || !O) continue"