1) A single touch will now activate the buttons on the home screen - previously, you had to select a button and then touch it to activate it due to my first attempt at fixing a compatibility issue with the Ouya console controller.

2) The current level in puzzle game mode is now saved more often to address the issue whereby players lose their level when the game crashes when their system is low on resources.  I believe this is really only an issue with low-end devices with limited memory.

3) I fixed a bug with the game paused banner not getting removed after a game is resumed with the game state getting restored from a bundle.

4) The green penquin sprite map was updated to make the sprites match the opponent actions in 2 player mode.

git-svn-id: http://frozenbubbleandroid.googlecode.com/svn@65 349699ee-d245-11de-ad95-0f97ff1b57b8