Reboot client rendering: React + Pixi.js + RxJS
Provide basic position interpolation
Add more animations
sort sprites to fix the z-index
polish Tavern position and fix sprite order on x
fix previous commit
Move map sepcific to maps.js
new map tileset
fix the mine positionning and color
Aggregate Meta data between following games
Merge remote-tracking branch 'gre/master' into gremerge

* gre/master:
  Aggregate Meta data between following games
  fix the mine positionning and color
  new map tileset
  Move map sepcific to maps.js
  fix previous commit
  polish Tavern position and fix sprite order on x
  sort sprites to fix the z-index
  Add more animations
  Provide basic position interpolation
  Reboot client rendering: React + Pixi.js + RxJS

Conflicts:
	deploy
fix Mine positionning
Merge remote-tracking branch 'ornicar/master'

Conflicts:
	deploy
add a border around the world
push first game event to the chan
TurnCount use the real turn counting
Various polishes + MineSpark shader!
Merge branch 'master' of git://github.com/gre/vindinium

* 'master' of git://github.com/gre/vindinium:
  Various polishes + MineSpark shader!
  TurnCount use the real turn counting
  fix Mine positionning
Attempt for a different brightness time
Merge branch 'master' of git://github.com/gre/vindinium

* 'master' of git://github.com/gre/vindinium:
  Attempt for a different brightness time