unf lemme br8k it down 4 u
don't stop me
FIXED LAWYER BEING PHOENIX WRIGHT OH NO
-Added an auxiliary storage compartment in SSUs to store one item
-Moved CE's magboots and captain's jetpack into them
-Updated it so that any mob can be placed inside the SSU now. Including Corgis.
Fixes NVG HUDs not having icons!
Merge pull request #539 from GunHog/Because_of_GAR

Fixes NVG HUDs not having icons! [Sprite fix]
Adds West and South directions to moving space

Icons edited by WJohnston.
Merge pull request #540 from Tomeno/spaaace

Adds West and South directions to moving space
The Nuke now calls Delta when armed!
Merge pull request #534 from paprka/previewsfixed

Various fixes to job previews / spawn gear
Special cameras can no longer break during initialization

I consider this an issue as special cameras often serve important functions that should be reliable at round start.
-No more AIs that cannot see themselves
-No more busted singularity cameras
-Fairly certain this also means that motion-alarmed areas are reliably motion-alarmed
adds pinpointer to HoS office
atmos coats
Adds space wasps

Icon by MrSnapwalk
Removed the comment
Replaced a do_after with a do_mob so you can't teleport-stuff people into the SSU
removed pinpointer from captain's office, added note to captain
Non-carbon mobs can no longer be shot in non-existent limbs and body parts

Fixes #111
Merge pull request #538 from Ikarrus/ssuaddendum

SSU Updates
Switched the check to look for humans instead of carbons, since humans are the only ones with coded limbs anyways.