Fix a few warnings
Fix cgame warnings
Fix ui warnings
Fix game warnings
Fix client warnings
Suppress warning of (deliberate) null pointer deference
Fix renderergl1 warnings
Fix renderergl2 warnings
Fix more warnings
Actually, that's not suppressing, that's changing behaviour
Coverity travis integration experiment
Fix .travis.yml indentation
Merge remote-tracking branch 'ioquake3/master'

Conflicts:
	.travis.yml
	code/cgame/cg_draw.c
	code/cgame/cg_ents.c
	code/cgame/cg_info.c
	code/cgame/cg_marks.c
	code/cgame/cg_newdraw.c
	code/cgame/cg_snapshot.c
	code/cgame/cg_weapons.c
	code/game/ai_dmq3.c
	code/game/ai_main.c
	code/game/ai_team.c
	code/game/ai_vcmd.c
	code/game/bg_misc.c
	code/game/g_items.c
	code/game/g_mover.c
	code/game/g_svcmds.c
	code/q3_ui/ui_gameinfo.c
	code/q3_ui/ui_players.c
	code/q3_ui/ui_preferences.c
	code/q3_ui/ui_team.c
	code/q3_ui/ui_video.c
	code/renderergl1/tr_model_iqm.c
	code/renderergl1/tr_shade_calc.c
	code/renderergl2/tr_bsp.c
	code/renderergl2/tr_model_iqm.c
	code/renderergl2/tr_shade_calc.c
	code/ui/ui_players.c
	code/ui/ui_shared.c