vfs: fix bad hashing of dentries

Josef Bacik found a performance regression between 3.2 and 3.10 and
narrowed it down to commit bfcfaa77bdf0 ("vfs: use 'unsigned long'
accesses for dcache name comparison and hashing"). He reports:

 "The test case is essentially

      for (i = 0; i < 1000000; i++)
              mkdir("a$i");

  On xfs on a fio card this goes at about 20k dir/sec with 3.2, and 12k
  dir/sec with 3.10.  This is because we spend waaaaay more time in
  __d_lookup on 3.10 than in 3.2.

  The new hashing function for strings is suboptimal for <
  sizeof(unsigned long) string names (and hell even > sizeof(unsigned
  long) string names that I've tested).  I broke out the old hashing
  function and the new one into a userspace helper to get real numbers
  and this is what I'm getting:

      Old hash table had 1000000 entries, 0 dupes, 0 max dupes
      New hash table had 12628 entries, 987372 dupes, 900 max dupes
      We had 11400 buckets with a p50 of 30 dupes, p90 of 240 dupes, p99 of 567 dupes for the new hash

  My test does the hash, and then does the d_hash into a integer pointer
  array the same size as the dentry hash table on my system, and then
  just increments the value at the address we got to see how many
  entries we overlap with.

  As you can see the old hash function ended up with all 1 million
  entries in their own bucket, whereas the new one they are only
  distributed among ~12.5k buckets, which is why we're using so much
  more CPU in __d_lookup".

The reason for this hash regression is two-fold:

 - On 64-bit architectures the down-mixing of the original 64-bit
   word-at-a-time hash into the final 32-bit hash value is very
   simplistic and suboptimal, and just adds the two 32-bit parts
   together.

   In particular, because there is no bit shuffling and the mixing
   boundary is also a byte boundary, similar character patterns in the
   low and high word easily end up just canceling each other out.

 - the old byte-at-a-time hash mixed each byte into the final hash as it
   hashed the path component name, resulting in the low bits of the hash
   generally being a good source of hash data.  That is not true for the
   word-at-a-time case, and the hash data is distributed among all the
   bits.

The fix is the same in both cases: do a better job of mixing the bits up
and using as much of the hash data as possible.  We already have the
"hash_32|64()" functions to do that.

Reported-by: Josef Bacik <jbacik@fb.com>
Cc: Al Viro <viro@zeniv.linux.org.uk>
Cc: Christoph Hellwig <hch@infradead.org>
Cc: Chris Mason <clm@fb.com>
Cc: linux-fsdevel@vger.kernel.org
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
Signed-off-by: Pranav Vashi <neobuddy89@gmail.com>
ARM: 7483/1: vfp: only advertise VFPv4 in hwcaps if CONFIG_VFPv3 is enabled

VFPv4 support depends on the VFPv3 context save/restore code, so only
advertise support in the hwcaps if the kernel can actually handle it.

Signed-off-by: Will Deacon <will.deacon@arm.com>
Signed-off-by: Russell King <rmk+kernel@arm.linux.org.uk>
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
Signed-off-by: Pranav Vashi <neobuddy89@gmail.com>
Signed-off-by: Chet Kener <Cl3Kener@gmail.com>
arm: atomic.h: defined relaxed atomic_read

Defining relaxed version of atomic read as cpu_relaxed_read_atomic.

bug 1440421

Signed-off-by: Sumit Singh <sumsingh@nvidia.com>
Reviewed-by: Bharat Nihalani <bnihalani@nvidia.com>
Signed-off-by: Pranav Vashi <neobuddy89@gmail.com>
Signed-off-by: Chet Kener <Cl3Kener@gmail.com>
arm: asm: relaxed.h: defined relaxed.h

Defined a new header file relaxed.h, which uses generic
definitions of some macros used by arm64 for improving
power efficiency.

bug 1440421

Signed-off-by: Sumit Singh <sumsingh@nvidia.com>
Reviewed-on: http://git-master/r/398766
(cherry picked from commit a96e59b1959f3ee216503b4f9df3cb75f7093ed6)
Reviewed-on: http://git-master/r/422211
Reviewed-by: Automatic_Commit_Validation_User
GVS: Gerrit_Virtual_Submit
Reviewed-by: Bharat Nihalani <bnihalani@nvidia.com>
Signed-off-by: Pranav Vashi <neobuddy89@gmail.com>
Signed-off-by: Chet Kener <Cl3Kener@gmail.com>
sched: defining relaxed version of idle_cpu

Defining relaxed version of idle_cpu, which uses
macro cpu_relaxed_read_long, that will be used to
enhance power efficiency.

bug 1440421

Signed-off-by: Sumit Singh <sumsingh@nvidia.com>
Reviewed-by: Sri Krishna Chowdary <schowdary@nvidia.com>
Reviewed-by: Alexander Van Brunt <avanbrunt@nvidia.com>
Signed-off-by: Pranav Vashi <neobuddy89@gmail.com>
Signed-off-by: Chet Kener <Cl3Kener@gmail.com>
asm-generic: relaxed.h: defined relaxed.h

Defined a new header file relaxed.h, which contains basic
macros which will be used for improving power efficiency for
arm64.

bug 1440421

Signed-off-by: Sumit Singh <sumsingh@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Bharat Nihalani <bnihalani@nvidia.com>
Signed-off-by: Pranav Vashi <neobuddy89@gmail.com>
Signed-off-by: Chet Kener <Cl3Kener@gmail.com>
llist: defining relaxed version of llist_empty

Defining relaxed version of llist_empty as llist_empty_relaxed,
which will be used for power-optimization.

bug 1440421

Signed-off-by: Sumit Singh <sumsingh@nvidia.com>
Reviewed-by: Sri Krishna Chowdary <schowdary@nvidia.com>
Reviewed-by: Alexander Van Brunt <avanbrunt@nvidia.com>
Signed-off-by: Pranav Vashi <neobuddy89@gmail.com>
Signed-off-by: Chet Kener <Cl3Kener@gmail.com>
asm-generic: processor.h: adding new header file

Defining a new header file and adding architecture
independent macros. Using these macros we are optimizing
power usage on ARM64.

bug 1440421

Signed-off-by: Sumit Singh <sumsingh@nvidia.com>
Reviewed-by: Alexander Van Brunt <avanbrunt@nvidia.com>
Reviewed-by: Sri Krishna Chowdary <schowdary@nvidia.com>
Reviewed-by: Bharat Nihalani <bnihalani@nvidia.com>
Signed-off-by: Pranav Vashi <neobuddy89@gmail.com>
Signed-off-by: Chet Kener <Cl3Kener@gmail.com>
ARM: including asm-generic/processor.h

Here we are including asm-generic/processor.h
because it has defined some generic macros which
can be used by any architecture for optimaztion
of power usage.

bug 1440421

Change-Id: I39db944d348b3dad9235b76d8c7ea3867c0006ce
Signed-off-by: Sumit Singh <sumsingh@nvidia.com>
Reviewed-by: Alexander Van Brunt <avanbrunt@nvidia.com>
Reviewed-by: Peng Du <pdu@nvidia.com>
Reviewed-by: Sri Krishna Chowdary <schowdary@nvidia.com>
Reviewed-by: Bharat Nihalani <bnihalani@nvidia.com>
Signed-off-by: Pranav Vashi <neobuddy89@gmail.com>
Signed-off-by: Chet Kener <Cl3Kener@gmail.com>
cpu: enhance power efficiency

Here we are trying to reduce power usage through the
use of macros cpu_relaxed_read and relaxed version of
idle_cpu().

Bug 1440421

Signed-off-by: Sumit Singh <sumsingh@nvidia.com>
Reviewed-by: Sri Krishna Chowdary <schowdary@nvidia.com>
Reviewed-by: Alexander Van Brunt <avanbrunt@nvidia.com>
Signed-off-by: Pranav Vashi <neobuddy89@gmail.com>
Signed-off-by: Chet Kener <Cl3Kener@gmail.com>
seqlock: enhance power efficiency

Trying to improve the power efficiency in linux/seqlock.h,
using macros cpu_relaxed_read and cpu_read_relax.

Bug 1440421

Signed-off-by: Sumit Singh <sumsingh@nvidia.com>
Reviewed-by: Sri Krishna Chowdary <schowdary@nvidia.com>
Reviewed-by: Alexander Van Brunt <avanbrunt@nvidia.com>
Signed-off-by: Pranav Vashi <neobuddy89@gmail.com>
Signed-off-by: Chet Kener <Cl3Kener@gmail.com>
sched: Trying to reduce power usage

Using macros cpu_relaxed_read, cpu_relaxed_read_long and
cpu_read_relax in core.c to improve power efficiency.

Bug 1440421

Signed-off-by: Sumit Singh <sumsingh@nvidia.com>
Reviewed-by: Bharat Nihalani <bnihalani@nvidia.com>
Tested-by: Bharat Nihalani <bnihalani@nvidia.com>
Signed-off-by: Pranav Vashi <neobuddy89@gmail.com>
Signed-off-by: Chet Kener <Cl3Kener@gmail.com>
hrtimer: enhance power efficiency

Defining relaxed version of hrtimer_callback_running(),
which will be used to improve power efficiency through
the use of macro cpu_relaxed_read_long.

Bug 1440421

Signed-off-by: Sumit Singh <sumsingh@nvidia.com>
Reviewed-by: Bharat Nihalani <bnihalani@nvidia.com>
Signed-off-by: Pranav Vashi <neobuddy89@gmail.com>
Signed-off-by: Chet Kener <Cl3Kener@gmail.com>
smp: enhance power efficiency

Here we are trying to reduce power usage through the
use of macros cpu_relaxed_read_short and cpu_relaxed_read.

Bug 1440421

Signed-off-by: Sumit Singh <sumsingh@nvidia.com>
Reviewed-by: Sri Krishna Chowdary <schowdary@nvidia.com>
Reviewed-by: Alexander Van Brunt <avanbrunt@nvidia.com>
Signed-off-by: Pranav Vashi <neobuddy89@gmail.com>
Signed-off-by: Chet Kener <Cl3Kener@gmail.com>