Use detected Boost library dir.
Fix crash when MainCharacter::New fails.
Remove obsolete linux-coverage script.

Both the Windows and Linux builds are from the same CMake files, so we
don't need this anymore.  :D
Remove obsolete HAVE_STDCXX_0X.

We don't need HAVE_STDCXX_0X since we require a C++11-capable compiler.
Merge branch 'master' of https://github.com/HoverRace/HoverRace
Add temporary config.h and config.h.in.

This is a temporary fix for the missing config.h when using a pure-CMake
build.

Issue #238.
Replace strerror with C++11 std::error_code.

This removes the crazy strerror_r handling.
Remove unused defines.
Generate config header in CMake build.

Fixes #238.
Ignore "build" directory.

This is the traditional CMake working directory.
Commit version.h.

This is temporary until the version number is centrally controlled in
CMake (issue #235).
Remove unused version defines.
Remove old VS 2010 project files.

Follow-up to issue #222.
Remove forward decls of luabind::object.

This was causing ambiguity when used with rpavlik's fork of Luabind when
compiling with Clang.
Fix comparison of smart ptrs to NULL.
Remove version.h.

Will be auto-generated from version.in.h.

Issue #235.
Generate version header from CMake.

Issue #235.
Generate Game2.rc from template.
Fill out version resources from CMake.

Fixes #235.
Only set warning level for client & engine.