-improved completion options for InputEvent, shows all event types now
WIP work on graph nodes and editing
Merge branch 'master' of https://github.com/okamstudio/godot
-ability to set default textures in shader (needed for visual shader editing)
-work in progress new graph system (will replace current one)
-crash fix in s3m loader (out of bounds acess)
-fixed vbox overriding of separation (fixes empty line between section tabs)
Merge branch 'master' of https://github.com/okamstudio/godot

Conflicts:
	modules/gdscript/gd_editor.cpp

Improved code completion for InputEvent (shows members by type)
-fix get_as_text (#1022 )
Filter unrecognized parameters passed from the command line
Fix iOS simulator build
Add missing return value
Add OSX and iOS Xcode projects
Add the option skip_build [yes/no] to the SCons build system to skip the build process (compiling/linking) generating only the platform dependent sources