add updated model for research station -- use tile-model from AW1, needs
hammer/rotator rotation support
add resources for auto-crafting station model swap -- need to figure out
some rendering issues regarding worksites in general (i.e. the render
path is fubar)
base updates for auto-crafting model swap
...
.
.
figure out what was causing improper render of tesr -- canRenderInPass
was returning 1 instead of 0 (why does it render the block normally
otherwise?)
merge torque and rotatable tile getorientation methods
clean up remainder of auto-crafting station render issues
Merge remote-tracking branch 'origin/master'