dpnet/tests: Add a trailing '\n' to some ok() calls.
d2d1: Add a trailing '\n' to a FIXME().
Assorted spelling fixes.
dpnet: Implement IDirectPlay8Address Duplicate.
d3d8: Get rid of the format switching code in d3d8_device_CopyRects().

This can't possibly do anything, since we fail texture creation for
WINED3DFMT_UNKNOWN. If texture creation with D3DFMT_UNKNOWN is actually
supposed to work, we should probably pick an appropriate format at creation,
instead of during CopyRects(). This code has existed in some form or another
since the initial version in commit 850a9429dbc07c0b38e9f9f60aaec43759326d24.
No tests, of course.
ddraw: Move the pitch / linear size validation from ddraw_surface_init() to ddraw_surface_create().
ddraw: Set user memory in ddraw_surface_create() instead of ddraw_surface_init().
wined3d: Replace wined3d_surface_update_desc() with wined3d_texture_update_desc().
wined3d: Get rid of SFLAG_DONOTFREE.
ntdll/tests: Remove duplicated entry.
ntdll/tests: Add KeyNameInformation tests.
kernel32: Ignore flags on FindFirstFileExW.
user32/tests: Add initial WindowFromPoint tests.
user32/tests: Add cross-process WindowFromPoint tests.
user32/tests: Add cross-process mouse click test.
winmm: Also initialize sound device thread in mixerGetControlDetails.

Fixed volume control in EveryonePiano.
wined3d: Use wined3d_texture_set_color_key() to manipulate the color-key in surface_blt_special().
wined3d: Use a lookup table in d3dfmt_get_conv().
wined3d: Get rid of the "use_texturing" parameter to d3dfmt_get_conv().
wined3d: Pass a texture to d3dfmt_get_conv().