AirCombo Update

To see a formatted version click this: http://pastebin.com/fCh6bU01

Added getAirBendingParticles Method:
- getAirBendingParticles() returns the ParticleEffect that corresponds to the air particles selected in the config.
- playAirbendingParticles() can now specify the amount of air particle spread.

Changed the look of /b Help FireCombo:
- Formatted it to be easier to read.

Modified FireCombo Default Configuration:
- FireKick 
        		Cooldown is now 2 seconds instead of 1
- FireSpin
Range is now 7 blocks instead of 5.5
Knockback is now much higher

Added AirCombos:
- To see information about AirCombos in-game type "/b help AirCombo"
- Twister: "Create a large tornado that travels along the ground, sucking up nearby entities temporarily."
- AirShield (Tap Shift) > Tornado (Hold Shift) > AirBlast (Left Click)
- Can't be blocked, nor does it block abilities.
- Can't travel through walls but it can climb uphill/downhill
- Default 10 second cooldown
- AirStream: "Control a large gust of air that streams entities into the direction that you are pointing."
- AirShield (Hold Shift) > AirSuction (Left Click) > AirBlast (Left Click)
- Can't block abilities, can be blocked by FireShield and Airshield.
- Even though you may not be able to see the particles it is probably still traveling.
- Travels until it is out of range or hits an entity, after hitting an entity it only lasts for a few seconds.
- If you force an enemy to high in the sky the AirStream will dissipate.
- Default range: 40 blocks, cooldown: 6 seconds
- AirSweep: "Sweep the air in front of you to hit multiple enemies with moderate damage and a large knockback."
- AirSwipe (Left Click) > AirSwipe (Left Click) > AirBurst (Hold Shift) > AirBurst (Left Click)
- The radius and direction of the ability is controlled by moving your mouse in a sweeping motion. For example, if you wanted to sweep horizontally from left to right you should move your mouse using a left to right motion.
- Long range, high speed, and can hit multiple enemies.
- Collides with most abilities
- Default cooldown: 5 seconds

Fixed a possible AirScooter Flight Bug

Updated BlockAbilities() method to handle more abilities:
- Now works with FireKick, FireSpin, FireWheel, Twister, AirStream, and AirSweep

Updated FireCombo/AirCombo block abilities:
- Now blocks AirSwipe, FireBlast, EarthBlast, WaterManipulation, Combustion, FireKick, FireSpin, and AirSweep