Update travis-ci badge for 0.12-stable branch
Fix typo in 0.12 RC blog post
Hide ReactElement constructor

This prevents feature tests like:

var ReactElement = React.createElement(...).constructor;

if (element.constructor === ReactElement)

This is intentional so that we have the option to make these plain objects.
E.g. for direct inlining or replacing them with value types.
Merge pull request #2405 from sebmarkbage/hideelementconstructor

Hide ReactElement constructor
Update properties/elements
React.renderComponent -> React.render

This covers most everything. The perf suite still needs work for the
Element updates. And the server rendering example needs to be done
wholesale.
Update server servering example

It's referencing packages that aren't published yet but it *probably*
works...
Remove @jsx from examples
[docs] Glossary

Pulled in https://gist.github.com/sebmarkbage/fcb1b6ab493b0c77d589
mostly verbatim
Remove obsolete jshint options
Merge pull request #2409 from enaqx/master

Remove obsolete jshint options
Move Object.assign file to align with internal
React.js Conf blog post

Closes #2412
Changing api documentation for jsx transformer

Hi in chrome debugger, the files that use sourcemaps from the transformer get "null" as the filename during debug, https://github.com/facebook/react/blob/master/main.js#L15 "sourceFilename" is used instead of "filename" to specify the filename in the sourcemap.
Moved key requirement note into 'getting started'

It's an important note and it was buried too far down the page. Now it's more prominent and harder for people to miss (like I did).
Merge pull request #2414 from benleiken/patch-1

Moved key requirement note into 'getting started'
Merge pull request #2413 from LeonFedotov/patch-1

Changing api documentation for jsx transformer
Ensure PropTypes test works when warning module is replaced

For example, warning might be replaced with a module that throws errors,
as is the case internally when running tests. Previously we were
whitelisting this test to provide time to update callsites. Now we
aren't and it fails.
Fixing touch/mouse issues with TapEventPlugin

On ios device, browser simulates mouse events, but does that with
a delay, because of double tap gesture. The problem is that
TapEventPlugins listens to both types of events, so it fires twice

Everytime there is a touch event, we should ignore mouse events that
follow it.  This way, we still respond to both mouse and touch events,
just ignore the device generated ones.
Update jstransform version to ^7.0.0