Add a sprite and basic animation for denoting a player-interactable object.
Add a script for defining the behaviour of player-interactable objects, as well as a default 'empty' implementation.
Add a prefab for interactable objects.
Remove behavior from empty player interaction script.
Update the 'Interactable' prefab to have its own collision box and search for collisions with the object tagged 'PlayerInteraction'.
Final touches on the Interactable prefab (?).
Merge remote-tracking branch 'origin/development' into player-interactable-objects
Move player interaction scripts to the 'Scripts' directory.
Merge pull request #9 from atomic-swerve/player-interactable-objects

Create foundation for defining player-interactable behaviours.