Fixed logic in commit crime
Improved sneak.
Added update sneak to actors

Intends to check the state of a players sneak by asking the question if
each npc can see the player.
Removed initial check form setSneak

It wasn’t needed.
Player can't detect self
fixed compilation
Merge remote-tracking branch 'sirherrbatka/Feature#1274'
Merged files
#58 - Sneak Skill: functional sneaking

Removed sneak checking from individual actor update.
Added sneak checking to Actors::update()
Added else statement

Its still dodgy though
fixed placement of else statement
Implmented QSettings for loading / saving file definitions.  Also
renamed opencs.cfg to opencs.ini to follow Ini format standards
fixed check for missing ini files
Removed unneeded code from setting manager.  Moved some code to user
settings
Fix autosaves
Added header file missing from CMakeLists
Say an attack phrase when combat starts

Move combat start to a helper method

Added some todo comments
Incorporated SettingManager into UserSettings class.  Other minor code
changes to support QSettings integration
Fixed opencs.ini formatting
Merge remote-tracking branch 'origin'
merge