First cooking station recipe is working.
First cooking station recipe is working.
Merge pull request #9 from skaldarnar/master

Fixed workstation backgrounds
Fixed crafting that happens over time.
Progress bar in cooking station.
Fixed multi-creation of non-stackable items.
Integrating slab into stone and wood station recipes.
Adding cooking station multi-block. Moving generic classes to MultiBlock module.
Got Quern working, it's ugly but works. Refactoring of some other code.
Fixing couple small issues.
Processing of:
- rice: rice->white rice (quern)->cooked rice (cooking station),
- corn: corn->cooked corn (cooking station), or corn->corn flour (quern),
- chalcopyrite ore crystal->chalcopyrite dust (quern)
Adding performance monitoring to key systems.
Furnace shows progress of processing the item.
Adding hunger and thirst (thirst doesn't work yet). Food now fills your bar. The whole bar should be enough for 10 game days.
Each tree drops now different log type.
Recipes in station can now pick different type of items from different slots.
Recipes in station can now pick different type of items from different slots.
W&S integration with guiding through food processing.
Turning off animation for the progress bar.
Fixing prefabs to be more restrictive.