CastRay interpolated option
This commit adds an optional parameter to SceneContainer::castRay() and SceneContainer::castRayRendered() that causes the ray start and end points to be transformed using the objects render transform. This allows rays to be cast against an objects interpolated position.
Merge branch 'master' of https://github.com/OTHGMars/Torque3D
RigidShape Mounting
Updated demo script
Merge branch 'master' of https://github.com/OTHGMars/Torque3D
mountObjectEx interface
MountObjectEx Implementation
Modifications to make all mountable and shape objects compatible with the mountObjectEx mounting methods.
Smoothed WheeledVehicle mounting
Vehicle collision fix
This fixes an issue where vehicles would collide with objects mounted to them. If you don't need to mount objects within the collision bounds of a vehicle, this change is not needed or recommended.
Updated demo script
The demo script has been updated to show-off features of mountObjectEx.