Community Contribution

+Updated output from most commands, made them a little more user-friendly and consistent.
+Added a "max players" config option to limit the total number of connections. (Leave at 0 for unlimited)
+Fixed an issue where !kick would bug when not using a value. (Now says you must use value)
+General updates to wording of command info.
Found issue here.
When a client is connected already and changes block, it makes another connection thus disconnecting if the server is full.
There should be a way to bypass this if the client was already connected.