add framework for all spells/fix align bugs
remove redundant spells/upgrades/structure
gives walking Creature move()/speed/engaged
remove scaling board and all references to height
tests movement/attacks/corpses
add a few status messages
implement move/atk/commanders death clears his board
sanitize first half of move()
refactor spawn_commanders to be much cleaner
small fixes/cleanup
rm mv/atk, change to choose/target/move flow
5 turns of card selection/targetting, works good
choose@100%/target +creatures+structs+ups 1/2 spells