Restructure the Timeout effects
Set timeout state in their restructured setup
Let Periodic imply that the item has a timeout
Let periodic activation destroy a non-durable item and set timeout
Update periodic items to be durable and recharging
Express Timeout in turns, not clips, to match Periodic
Timeout and destroy embedded items
Prevent AI from using/throwing unrecharged items
Treat Periodic and Timeout specially in item descriptions
Reject content with multiple Periodic and Timeout
Fix detection of periodic activation
Remove outdated comments and conditions about Periodic
Fix the reversed comparison of timer and local time
Add comments about exotic effects
Show charging status in a few more item descriptions