Updated Ix'Aern DRK

Added text to show when clicking the ???. Added spawn mobs on trade to
the qm2. Added Aw'aern check to see if the mob killed is inside the ???
room.
Updated typo

Updated the way I commented out the file in Aw'aern and qm2. From single
line to block format.
CORE: small potential fix for chat message client crashes
Missing spell message

for armys paeon and mages ballad
Merge pull request #671 from bope12/patch-7

Missing spell message
Merge pull request #666 from Turttle/Ix_Aern_DRK

Updated Ix'Aern DRK
SCRIPTS: consistency changes (camel case lua calls and function names)
Merge branch 'master' of https://github.com/DarkstarProject/darkstar
Fixed rabbits not using Wild Carrot that should be. Family ID issue.
Merge pull request #674 from TeoTwawki/naggy-blu-appeasement

Fixed rabbits not using Wild Carrot that should be for issue #661
CORE: fixed a crash when using certain shields
Merge branch 'master' of https://github.com/DarkstarProject/darkstar
Derp derp default pos for NM so script can actually spawn it instead of placeholder. Sorry, I should have caught that.
SCRIPTS: fixed @hide not persisting across zoning
Merge pull request #675 from TeoTwawki/NMs

Derp derp default pos for NM so script can actually spawn it ...
Merge pull request #670 from TeoTwawki/AddEffectWeapons

Implemented ton of additional effect weaponry (around 90 of them, and more coming soon).