Now RenderGraph.Edge consists of multiple events at once. This is handy for consecutive keyboard events and to avoid the bug that real events being canceled by accidental mouse events
Rename SerializableEvent.constructorName to _constructorName, indicating that it’s added by us, not standard events
Store the value of input target when input event occurs.
Send localStorage of current page from contentScript to background.
Remove site under test from the project directory
<input> and <textarea> value gets changed before input events are dispatched.
Some more tests to go
Disables transition & animation when replaying events
Move iframe document setup to IframeUtil.
Supporting keyboard events. Additional effort required before dispatching events
Change to backcalls in rendererScript
Typo in contentScript
Add contentSetup to build script
Add test addressing stylesheet CORS issue
Moving renderScript script tag around in tests
Renderer now handles cross-origin CSS (usually from CDNs)
Stricter RenderGraph test case
Passing rejecting resins from rendererScript to Renderer.
Remove element attributes from Serializable events because a string value in relatedTarget attribute throws error when constructing MouseEvents.
Precise parent checking for rendererScript