Fix the AI handling of levels with disconnected open areas
Explore item caches, etc., when collecting items
Comment about bedrock being visually indistinguishable from unknown tiles
Don't show path in targeting mode on remote levels
Add the animal faction
Make the animal and horror players leaderless
Attacks among allies never start a war
Let animals hit friends rather than displace
Don't let animals be dominated and let them win
Animals don't explore the dungeon, but hunt only
Add safari game mode
Let any non-spawners escape the dungeon
Don't let AI pick up harmful items
Let animals move randomly, preferring the old direction
Spice up the safari game mode