Adding super early version of read CSV code.

This code is currently useless for anything important, but I'm putting
what I've prototyped up into Git so I can start developing across several
machines.
Adding a 'generate.R'

Generate.R is a quick and dirty R script that produces 100 data points that
do something interesting over 100 cycles.
Initial commit of __init__.py.

This file is largely a reappropriated version of the __init__.py found
in the io_mesh_raw module with the 'export' capabilities removed.
Added GPL liscence to readCSV.py
Added the beginnings of a csv reader object and copied some functionality from the raw reader.
The plugin now loads properly into Blender and *SHOULD* (but doesn't) work.

Still fails when reading .csv file.
Initial work completed toward writing a .csv file importer.

This project is still in heavy development.  Too many changes to outline here.
This commit is of a functional .csv file reader that assumes the first three
columns are x,y,z positions and the fourth column is a magnitude value that gets
clipped on to the interval [0,1] and is assigned a color value.

Future work will move toward allowing the user to define which columns get to
be x,y,z and will incorporate all of the columns from the source .csv file
into the mesh somehow.
Added some text to the README markdown.

There's really nothing worth reading yet.
Merge branch 'develop' - Version 0.1 of .csv reader.

This is still a very young project.  But at least a basic 4 column csv file (no more than 1000 points)
can be read in.