Video Filters:
- Add new xBRZ family of filters.

Cocoa Port:
- Refactor all display code. OpenGL code is pushed to a lower level and filter code is pushed towards the UI level.
- Add support for the new xBRZ filters.
- The Execution Control panel no longer always appears on app startup.

git-svn-id: https://svn.code.sf.net/p/desmume/code/trunk@4972 5577840e-afb3-4e59-9ef3-2b7f898b1952
update vcproj with xbrz files

git-svn-id: https://svn.code.sf.net/p/desmume/code/trunk@4973 5577840e-afb3-4e59-9ef3-2b7f898b1952
just adding a couple of files missing from the VS2010 project file

git-svn-id: https://svn.code.sf.net/p/desmume/code/trunk@4974 5577840e-afb3-4e59-9ef3-2b7f898b1952
actually make the filters work in windows

git-svn-id: https://svn.code.sf.net/p/desmume/code/trunk@4975 5577840e-afb3-4e59-9ef3-2b7f898b1952
Linux (gtk):
- Support xBRZ filters (and fixed build error)


git-svn-id: https://svn.code.sf.net/p/desmume/code/trunk@4976 5577840e-afb3-4e59-9ef3-2b7f898b1952
Linux (gtk):
- Rewrite fps limiter and frame skipping code.
- Decrease EmuLoop priority to force screen redraw at maximum rate.
- Add menu option for fps limiter.
- Support boost button.
- Force disable Ubuntu's global menu.



git-svn-id: https://svn.code.sf.net/p/desmume/code/trunk@4977 5577840e-afb3-4e59-9ef3-2b7f898b1952
Linux (gtk): Fix screen gap bug


git-svn-id: https://svn.code.sf.net/p/desmume/code/trunk@4978 5577840e-afb3-4e59-9ef3-2b7f898b1952
Cocoa Port:
- Add preliminary replay support.

git-svn-id: https://svn.code.sf.net/p/desmume/code/trunk@4979 5577840e-afb3-4e59-9ef3-2b7f898b1952