Build fix MinGW.
Quick and dirty fix for fullscreen RGUI crash.
Begin adding opaque interface to gfx_context.
Update more context backends ...
Fixup Win32 build.

D3D stubbed out until it's fixed.
(360/Menu) Implement render_messagebox through custom message
queue
(XDK) Build fix
(d3d_ctx.cpp) Use local data pointer instead of driver.video_data
where appropriate
(XDK Menu) Forcibly hardcode core path - was giving a lot of
problems
(RARCH_CONSOLE) Set rgui->libretro_dir to default_paths.core_dir
(Wii) Bump up version
(Android) Bump version
(Menu) Simplify menu_update_libretro_info
(Apple) Build fix
(Apple) Build fix for Snow Leopard
(Android) GPL waiver - bump up year
Update views.h

changed to correct path...
"frontend/info/core_info.h"
Merge pull request #600 from URBANsUNITED/patch-1

Update views.h
(Android) Bump up versioncode
(VideoCore EGL) Fix build
Merge pull request #606 from aliaspider/master

(PSP) VFPU optimized audio resampler and s16 <-> float conversions