* Temporal commit, more work on it in a sec
* Stopped using Enum.ordinal() to get the BDS bytes, since it could change when reordering the entries
* Renamed folders to lowercase
Merge branch 'develop' into feature/lwjgl-module
* Fixed module naming
Merge branch 'develop' into feature/lwjgl-module

Conflicts:
	pom.xml
* Now really fixed module naming
+ Added a Texture class to handle the loading of textures
* Moved the util package out of the math package
Merge branch 'develop' into feature/lwjgl-module
* Fixed imports
* Added lwjgl module to the parent
* Renamed repository name
* Set version number for 1.4.2
Merge branch 'release/1.4.2'