Android: Graphics redundancy cleanup
fixed gradle template to use latest robovm gradle plugin
Button should still fire the change listener when disabled and checked state is changed programmatically.
It appears sorting based on y up/down is not necessary.

It gives incorrect results with clockwise, colinear points.
Merge branch 'origin/master'
Avoid resize being called twice at app start, LWJGL.

Display.wasResized() returns true the first time through the game loop.
Refactoring for viewports.

#1504
Merge branch 'origin/master'
Renamed viewports.
Use an enum for specifying play modes for animations.
Bit fancier viewports using Scaling.

Kept the Fit/Fill/StretchViewport classes so the API is nicer to use.
Javadocs and cleanup.
Changes.
Merge branch 'master' of https://github.com/libgdx/libgdx
Add m_rollingFriction getter/setter to btRigidBodyConstructionInfo
Merge pull request #1510 from alex55i/master

Add m_rollingFriction getter/setter to btRigidBodyConstructionInfo
Viewport no longer has to change camera position.
Merge branch 'origin/master'
Add missing joint methods

Fixes #1173
Changed RoboVM version to 0.0.10.