Large first changes to the syndicate ship
Neatened a few oversights with the suit cycler up.
Adjusted suit cycler code, added cyclers to EVA, Engineering and Mining.
Adds grey shuttle tiles and drug syringes
Rechargers being able to charge weapons in Syndicate HQ/Ship and added to
map
Rigs spawn in backpack, uplink spawns without locker, code spawns at special spawnpoint
Adds new syndicate closet and adjusts nuke setup
Updates shuttle areas
Maps the new op hideout into an asteroid base
Merge remote-tracking branch 'upstream/dev' into op-hideout
Merge pull request #5659 from mwerezak/op-hideout

Maps the new op hideout into an asteroid base