Updated execution order to avoid arbitrary loading order conflicts
Shifted ownership of player movement once again; initial work on creating a debug HUD and adding in pokemon images
Cleaned up script locations, updated icon display
Added more pokemon textures, implemented random battle selection and display
Minor GUI changes, modified texture importing
More UI polishing
Added in pokemon weighting
Modified player icon, added animations, disabled importer
Refactored into cleaner classes, player now uses pub/sub
cleaned up some commented code, added build settings