Cleanup and finalize the new "visibility optimized" menus

Add an option to open the menu with "Menu", Select compat

Don't prevent select mapping, Switch to local context, Anim

Import French Submission @AndroidGX

Fix a merge issue for settings not yet available to the user

faster popup animation, hide rate me menu item on ouya

Update strings.xml

Kill the application properly, Check for Rating, Popup anim

Add a small buffer to the VMU, Fix the configuration menu

This really was a good idea if I could quit inverting the logic

Sound config options are misleading due to inverted function

It is my own fault for wanting it to make sense in GL2JNIView at the cost of not making since anywhere else

Toggle sound independently, Implement Fastforward instead

Add generic boost menu option, Fix sound menu icon state

 Repurpose thread priority as boost option, Disable triggered

Account for when sound is fully disabled and cannot be set

It gets confusing when enabled is false and disabled is true
faster popup animation, hide rate me menu item on ouya
Update strings.xml
Sort out double negatives, Add javadoc information
Sort out all the double negatives and get the menu running

Prevent frameskip from exceeding or going below bounds

Fix some inverted parameters, Enable javadoc variable lists
Merge pull request #351 from ThePlayground/master

This pull is any last minute changes and fixes
All possible last minute changes and cleanup before release
Merge pull request #353 from ThePlayground/master

All possible last minute changes and cleanup before release
Cleanup and finalize the new "visibility optimized" menus
Add an option to open the menu with "Menu", Select compat
Don't prevent select mapping, Switch to local context, Anim
faster popup animation, hide rate me menu item on ouya
added menu option to take a screenshot