Merge pull request #263 from alexparlett/feature/editor-debug-hierachy

Editor Hierarchy Debug Rendering
To avoid performance loss in complex scenes when the scene root is selected, avoid debug draw recursing from the root onwards.
Added Development Base. This sets Debug Information for Debug Builds to /C7 and none on Release Builds. Modifies the install settings and ignore flag as well.
Modified Sound to provide its own unique category for UI sounds
Changed Script to DumpAPI to specified file.
Fixed change to DumpAPIRow
Fixed Script Compiler
Reformat output and move function outputs to file as well.
Reformat Doxy output
Formatted Script API Output
Formatted Doxy Markdown more.
Formatted Doxy to attempt to break lists properly
Final Format for Doxygen output
Changed Event Search Location
Change to current dir for Event parsing.
Updated Format for Events
Format for Events doxy.
Changed way Log works to let the user open their own log and then engine will not override that.
[Fixed] Missing SetExecuteConsoleCommands from Merge
[Changed] Updated cmake_install for Box2d and MojoShader