Move IsReady to Utility
Obj_AI_Base changed to AttackableUnit
inhibitor and nexus added
removed ugly FleeMode
Improving some sections.
Merge pull request #123 from WorstPing/master

Improving some sections.
some minor changes :^)
move isready to utility
700th commit kappa
Removed SimpleTs and set ignoreVuln. true as default
updated
Fix for Orbwalker/Health Prediction
Temporary workaround for packet casting

Reenable this once it's fixed.
updated
debugerino
packet cast
TargetSelector 4.21 fix
Merge branch 'master' of https://github.com/LeagueSharp/LeagueSharpCommon

Conflicts:
	LeagueSharp.Common/LeagueSharp.Common/TargetSelector.cs
packet cast
Orbwalker Obj_AI_Base to AttackableUnit
Added Distance to AttackableUnit