[Build] Don't display a form when building SharpDX in TeamCity as a services
[Build] Make SharpCli working on Windowx Server 2012
[SharpCli] Try to diagnostic error when building on WindowsServer 2012
[SharpCli] Try to workaround on WindowsServer 2012
[SharpCli] Add more information about mscorlib used (path to exact dll assembly)
[Build] Change setting for WindowsAppStore to force using Win8
[Build] Try to fix resolving system assembly containing System.Void on WindowsServer2012 with only VS2013 Express installed
[Build] Possible fix for mscorlib when only a specific version of .NETCore 4.5.x is installed
[Build] Fix compilation for WP81 on a Windows Server 2012 with VS2013Express only
[SharpCli] Try to resolve using directly the TargetFramework. Use TypeSystem.Void in Mono.Cecil to let Cecil resolve type forwarder.
Add link to Samples Readme.md

Now that the samples have been moved to their own project, it should at
least be mentioned where to find them.
Fixed GeoSphere's texture mapping issues

Some triangles were not being rendered correctly: two more indices
needed to be swapped around. Also I updated the reference to the correct
indices array to be passed to the GeometricPrimitive constructor
Merge branch 'master' of https://github.com/AvengerDr/SharpDX into master_integration
[SharpDX] Fixed dictionary binary deserialization (#402).
[Direct2D1] Fixed returned type of the Bitmap1.FromWicBitmap method (#395).
[Direct2D1] Added constructors for GeometryRealization class (#394).
[Direct2D1] Included missing file in the project.
[Toolkit.Graphics] Fix issue #374. Marshal.OffsetOf is crashing the CLR on WP81. Use same workaround as for WP8.
[Build] Copy files instead of ftp as ftp is not working (firewall?)
Update Readme.md

Add build server status