Set up basic infrastructure for BMFlag, which will be used for signalling die properties to the UI
Added BMInterface infrastructure to save and load flags from database
Finished adding logic to support loading flags into BMDie from string
Added logic to add WasJustCaptured flag when a die is captured, and remove the flag on a new attack
Fixed name of SQL update file
Merge branch 'master' into 193_history_flags

Manually resolved conflicts in:
	src/engine/BMInterface.php
Fixed invalid MySQL syntax on update 00202_prev_swing_01.sql
Removed wait message for swing and chance/focus
Merge remote-tracking branch 'upstream/master' into 193_history_flags
Added flags to BMGame->getJsonData to diePropertiesArrayArray and capturedDiePropsArrArr
Fixed checkstyle issues
Show previous swing/option values
Merge pull request #815 from blackshadowshade/814_invalid_sql

Fixed invalid MySQL syntax on update 00202_prev_swing_01.sql
Merge pull request #816 from blackshadowshade/713_swing_wait_message

Removed wait message for swing and chance/focus
Merge pull request #823 from AdmiralJota/202_show_previous_swing_value

Show previous swing/option values
Merge pull request #786 from blackshadowshade/193_history_flags

Added die flagging mechanism
Merge pull request #837 from buttonmen-dev/master

pull changes from master to dev on 2014-05-05