Fixed drag and drop mechanic
Added ingredients and Select Ingredients screen. Ingredients can be dragged and dropped.
Minor changes to ingredients screen
Basic math functionality with 2 numbers.
Merge branch 'develop' of https://github.com/bro9918/24Game into develop

Conflicts:
	ProjectSettings/TagManager.asset
Merge branch 'develop' of https://github.com/bro9918/24Game into develop

Conflicts:
	ProjectSettings/TagManager.asset
Added basic GUI system script.
Merge branch 'develop' of https://github.com/bro9918/24Game into develop
Answer is now shown, methods for one and two operator boxes implemented and working
Attempted to get ingredients to line up appropriately, doesn't work fully at the moment. I will probably restructure it soon to get it working properly.
Merge branch 'develop' of https://github.com/bro9918/24Game into develop
Fixed drag and drop for ingredient selection. Cutting board now has a script that contains an array of the selected ingredients
Fixed a minor bug with the ingredients array, another minor bug still exists though. Added a max ingredients variable that can be used to transition from the ingredients screen to the cooking screen
Added nutritional information for all of the ingredients. This information can be accessed through the NutritionalInformation script to give the player nutritional totals at the end.
Started a new Math class so that we can start with a target number instead of building up to one.  It's still buggy and needs to handle negative numbers, 1's, and 0's in an elegant way.  That'll be added later.  Just console output for now too.
Merge branch 'develop' of https://github.com/bro9918/24Game into develop

Conflicts:
	Assets/Scenes/core mechanic.unity
Fixed bugs in MathManager (values <=0, numbers too big).  Now it generates 100 "cards" on start.  Not very flexible yet but that can change.  Max numbers scale with the target value.
Better textures for backgrounds, added logo
Ingredient screen updated with max ingredients displayed. Currently everything is positioned to display properly in Maximize on Play mode. The display of each ingredient name is in progress, I will update this shortly.
Merge branch 'develop' of https://github.com/bro9918/24Game into develop

Conflicts:
	Assets/Materials/Countertop.mat
	Assets/Scenes/core mechanic.unity