Added char*/template converter.
Merge branch 'network_integration_feat' of https://github.com/SvinSimpe/Project-Flight-School into network_integration_feat
Added Package, Head, and Body classes
These classes will  be used by the network to store necessary information
about what to send and where to send it.
Re-added forgotten code
Before my last commit I forgot to change some things back after testing,
this is now fixed and it's all working as intended again.
Did changes to Package, Head, and Body
Changed abovementioned classes to structs instead, since they're so
small.
Changed Package.h
Made the Head and Body structs members of the Package struct to show that
they're supposed to be a part of the Package struct.
Send a struct on the network
Minor changes to Package
Added initialization of member variables for the Package struct
Merge branch 'network_integration_feat' of https://github.com/SvinSimpe/Project-Flight-School into network_integration_feat
Corrected code standard and solved running problems
Did some minor changes to System and Server
There were lines of codes left after testing that I removed.
Merge branch 'network_integration_feat' of https://github.com/SvinSimpe/Project-Flight-School into network_integration_feat

Conflicts:
	ProjectFlightSchool/ProjectFlightSchool/ProjectFlightSchool.vcxproj
	ProjectFlightSchool/ProjectFlightSchool/ProjectFlightSchool.vcxproj.filters
Re-added filters to our branch
For some reason filters like to disappear for no reason.
Moved threads in server
They used to be defined and joined within the Run function of the
server class, but now they're members of the same class, with
the joining handled in Release instead.
UnPack and Pack
Sending char* in a package
We managed to get packages to arrive to their destination with a char*
as the content of the package. It's not very modular as of now though.
Got char* input working again
The next step will be to move everything back into functions and to start
using templates on Send and Receive again.
Some small changes to structure
Preparing the code for being able to send any type of struct, not just
char*. Still have some memory leaks, this is because of Release not being
called in System when shutting down the program for some reason.
Converted SendMsg and Pack to templates
This included moving them to Connection.h and making sure they still work
with char*, still haven't tested this with other structs though. They
still don't work when converting a string to char* however.
Some minor cleanup
Uncommented some lines in HandleMsg() and removed other lines that
were only there for testing. Made sure that sending "Shutdown" from
client still results in the server not leaking memory.