Added new UE4 project called FPSProject.
Added an empty map.
Set editor default map in project configuration.
Setup main game module by adding FPSGameMode class.
Set FPSGameMode as default game mode.
Added FPSCharacter class.
Set default character to FSPCharacter.
WASD movement and mouse camera orientation.
Added Jump movement.
Added character's TP mesh.
Tweaked FP camera position.
Added FP mesh.
Added simple projectile.
Added crosshair.
Added FP animations.
Merge remote-tracking branch 'origin/master'