bumping version for development
some formatting
adding new give-all-mobs-names field
loading new give-all-mobs-names field
updating EntitySpawningEvent to get rid of a field
removing useless constructor parameter
no longer cancellable
EntitySpawningEvent is no longer cancellable
calling EntitySpawningEvent
listening to the EntitySpawningEvent
allowing all mobs to be given names
forgot to bump creatureSpawning.yml version
added %tiercolor% variable
adding description field to SocketGem
fix for %tiercolor% in socket string
fix for reading values from creatureSpawning.yml
should actually give mobs names now
making a version for DuncanM to test
removing unnecessary debug message
replacing an if check