[WIP] Locality Sensitive Hashing for approximate nearest neighbor search(GSoC)

```
    random_state : int, RandomState instance or None, optional (default=None)
        If int, random_state is the seed used by the random number generator;
        If RandomState instance, random_state is the random number generator;
        If None, the random number generator is the RandomState instance used
        by `np.random`.
```