Feedback progress
particles and sound effect
Starting to base score requirement off of distance.
Player changes color, path changes color, explosions tweaked, two possible BGM options added.
Added boost levels.
Merge branch 'feature/feedback' into develop
Merge branch 'develop' of https://github.com/setrapp/Conversation_Drawer-Production into develop

Conflicts:
	Assets/Scenes/partner.unity
	Assets/UnityVS/Editor/UnityVS.VersionSpecific.dll
Speed boosts based on score related to proximity.
Score to lead is basis score requirements.
Color change and camera shake based on proximity.
Cleaned up assets.
Merge branch 'feature/better_score' into develop