Changed the ball collider, made the ball slightly bigger and added the damaging scripts
Damageable to turn the damagee into a ragdoll, damager to turn a tell the damagable about the damage, and a throwable to enable a damager
The AI attacks now enable a damager object on the rugists which will take care of the damage itself
erged
Merge branch 'master' of https://github.com/SuperIzzo/Winning-Streak
throwable now activates when the object is thrown