Set position Kludge(not working properly)

at least the orbits are moving now.
More refactoring and attempts to get to the bottom of Verticies[]

Orbits still not working right.
Orbits move properly with their parent now.

Finally figured this out.
Cleanup of Circle Element code

Don't need orbitEntity anymore.
Refactoring, better commenting, and a bugfix

get radius from true anomaly was bugged due to a sign being the opposite
of what it should have been. not sure what if any effect this would have
had, as I am still searching for what is causing planets to double back
on their orbits occasionally.