Solved synchro conflicts
Fixed equals-method in Team
Fixed less than 1000 shots problem
Switched to white Text in Blue Fields
Fixed synchronisation problems with remove operations from several
threads on a single list in SubManager (getPlaying.remove)
port zur anzeige hinzugefügt und sleep bei TestClients rausgenommen
Threads auf 150 begrenzt
Added Method to calculate the average Latency of all Teams in the
tournament
Merge pull request #79 from iball51860/Port

Port