init
Lets get started on that GUI
Console output

Also now you can fets a Set of cells to be added/removed before the step
begins. After each step a list of the current state is being fetched
back (maybe to be changed into delta change).
Boards now have a single Coords object instead of width/height
GUI appearead. more later
clean up

simple gui
fixed start up exception
Reverting to readable understandable code. pt1
before bed.
current
fixed: cell resizing with the board.

there's still work to be done to be resized only in squares, but that's
for later.
buttons/cells now with style.

added a bit of a css and made teh game playable by ordinary humans
nothing much
preparations for moving to stand-alone 'button-regions'
performance
RE:
current status

nothings working right now
moved input queue to Board.
Resizing is working fine again.
Array's up and running. Added guava lib.

Annoying out of bounds in guiupdate() without an 'if' check. Not sure
where exactly it originates (suspecting next.board).

Board 200x200 ~ 200 mb RAM
Merge branch 'to-array-and-back' into merging