*only just now realized that a strike adds up points
		for two balls, not two frames.
	*made the decision to make a frame object so that I could
		properly store every ball and status.
	*now upon initiation of the game all playerScore objects
		will give each player 10 empty frames in an array.
	*hopefully saving state will allow for easier calculation of the
		score
	*Players score saves in frames
	*made it so that the individual ball scores display on the
		score board
	*I renamed some variables to be consistent across objects
		next step is to put the total turn value
	*afterwards I need to check to make sure that strikes and
		spares are being calculated properly... i'm very close