Commit 4
Commit 5

- Finished  (kindof) Tiled/Scroll/Object Loader (and looks nice)
- I think The Object Loader can't be more faster loading Resources from
disk, and maybe that's the thing that gives some small and weird issues
sometimes, with fast swaps of some scenes .
- TileMaps and Scrolls parallax works like a charm!.
- Everything loads from GameManager (sounds logic)
calling this: Managers.Game.Load( string filePathName);
- Remember to Use Unload() before next level load;

TODO:
- maybe just one little modif. about all this: Arrange all the objects
creations outside the 'MapName' GameObject & set them childs of some
'Objects' parent in Unity Scene...
Who knows when but not today for sure!