* added rendering of a character per each hexagon
* modified scene accordingly
* removed input mouse from main (it works only in editor)
* added comments to ScreenAdaptingQuad.cs
* added test code to set the letters of the grid
* implemented set letter of an hex element
* added logic manager monobehaviour
* added forgotten files
* implemented solved hexagon state
* implemented rough word check: needs optimizations
Merge pull request #11 from Thunder0ne/TestBranch

Test branch